Add the Corporate Ladder pack, and two engine features it needed
Seventeen events across the mailroom: ordinary days, Marlene Hobb and Trevor Pike, a misrouted envelope that can be delivered or kept, and a hard-times branch that fires on negative money and always leaves an ungated way out. Writing real content turned up two things the engine could not express. Per-turn upkeep (`pack.upkeep`): the MVP spec wants recurring income and costs, but effects only run when a player chooses something, and baking wages into every option would be tedious and easy to get wrong. Upkeep entries carry their own conditions, which turned out to be enough for the loan service charge to be a three-step function that escalates with the size of the debt — no multiply operation, no engine change. Upkeep changes are recorded separately from choice changes so the UI can distinguish them. Per-character starting relationships: Trevor starts below the pack default on `likes_you` because he arrived two weeks earlier and has priced that in. Characterisation as data rather than as an opening cutscene. Nobody starts feared, either — `fears_you` defaults to 10, since a midpoint default would mean every new hire arrives already intimidating. The content suite plays 60 seeded runs and asserts every event fires and every option is taken at least once. That caught real dead content: Trevor's favour chain sat behind a gate no plausible player could reach, taking two events and a hard-times escape route with it, and debt could pass 5,500 while the service charge stayed flat, so the failure spiral flattened out instead of tightening. Both fixed in the data — the gate softened and given another route up, the loan capped and its charge tiered. The validator also gained a real fix: it counted an event with a cooldown as a stage's fallback, but a cooldown can exclude it, so a stage could still run dry. 86 tests. Reasoning in docs/DECISIONS.md §11-13, including the seeding trap that makes a correlated chooser look exactly like a content bug. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VMSFHyVPitUoosW5wyEADj
This commit is contained in:
co-authored by
Claude Opus 5
parent
cc59b81155
commit
1d4ac0fdbd
@@ -14,17 +14,21 @@ be new data and no new code.
|
||||
|
||||
## Status
|
||||
|
||||
Engine core is built and tested. No UI yet.
|
||||
Engine and the first content pack are built and tested. No UI yet — the game is
|
||||
currently playable only from a test harness.
|
||||
|
||||
| Piece | State |
|
||||
| --- | --- |
|
||||
| Path-addressed state, conditions, effects | done |
|
||||
| Seeded RNG, save/resume | done |
|
||||
| Event selection, option gating | done |
|
||||
| Turn loop | done |
|
||||
| Content validator | done |
|
||||
| Corporate Ladder content pack | not started |
|
||||
| UI, save/export, feedback log | not started |
|
||||
| Turn loop, per-turn upkeep | done |
|
||||
| Content validator + reachability tests | done |
|
||||
| Corporate Ladder pack — 17 events, 2 characters | done |
|
||||
| UI | not started |
|
||||
| Save to local storage, export/import | not started |
|
||||
| Feedback widget and log export | not started |
|
||||
| Retrospective screen | not started |
|
||||
|
||||
## Running
|
||||
|
||||
@@ -115,6 +119,10 @@ turn draws from the whole eligible pool by weight.
|
||||
Conditions may read engine bookkeeping (`turn`, `stage`, `seen.<eventId>`,
|
||||
`lastSeen.<eventId>`) as well as pack state. Effects may not write it.
|
||||
|
||||
A pack also declares `upkeep` — a list of `{ label, requires?, effects }`
|
||||
applied at the end of every turn, after the choice. Corporate Ladder uses it for
|
||||
wages, living costs, and a loan service charge that steps up as the debt grows.
|
||||
|
||||
Run `validatePack(pack)` when loading in development — it catches undeclared
|
||||
paths, unknown characters, unusable ids, unreachable events and stages with no
|
||||
fallback event, all of which otherwise fail silently mid-playthrough.
|
||||
|
||||
Reference in New Issue
Block a user