Files
TheLadder/test/validate.test.js
T
JesseMarkowitzandClaude Opus 5 4cab9fc41e Add promotion to Dispatch, and measure how repetitive a run is
The mailroom is no longer the whole game. Around turn 50, a player who has
built standing and either Marlene's goodwill or the nerve to ask gets offered
the Dispatch post — and can take it, take it and put Trevor up for the mailroom,
or turn it down, which is a real strategy rather than a mistake and comes back
after a cooldown.

Dispatch is eleven events of its own. The money problem is largely solved up
there and replaced by other people's days depending on yours, including the
mailroom's — which you used to be. Trevor branches on whether you recommended
him: he either runs the mailroom and has opinions about how it used to be run,
or he stays put and starts addressing you by your full title, kindly, in front
of people.

None of this is a promotion mechanic in the engine. It is
`{ path: 'stage', op: 'set', value: 'dispatch' }` on an option, since `stage`
was already how events are filtered. The reserved-write rule now allows it
narrowly — `set` only, and only to a stage that has events, both checked by the
validator, so a typo cannot strand the player in an empty pool. Wages differ by
rank through two upkeep entries gated on `stage`. The hard-times events dropped
their stage entirely: rent is due wherever you work.

The second half of this is the thing the last playtest asked for. A 183-turn
session, and no way to see how much of it was new ground.

`npm run analyze <exported-log.json>` now reports turns against distinct
situations, how often each recurred, which options were most used, which locked
gates players kept meeting, and anything they typed. The retrospective shows the
player-facing version.

It found a regression in this very change on its first run. Dispatch started
with eight events against the mailroom's nineteen, so its two floor events were
46% of every promoted run — one every three turns. Promotion was moving the
player into *thinner* content. Three more events and a weight rebalance took the
top two to 24.5%, and the heaviest recurrence from every ~3 turns to every ~5.
A test now holds that line.

Also corrected: the coverage test was asking whether an archetype ever *took* an
option, which is a property of the bot, not the pack. It had flagged
`rent_bounced.ask_trevor` as dead content when it had been offered, unlocked,
419 times across a sweep and simply never chosen. Options are now checked on
availability; events are still checked on firing.

114 tests. Reasoning in docs/DECISIONS.md §22-24.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VMSFHyVPitUoosW5wyEADj
2026-09-10 05:05:01 -04:00

188 lines
7.3 KiB
JavaScript

import { test } from 'node:test';
import assert from 'node:assert/strict';
import { validatePack, assertValidPack } from '../src/engine/validate.js';
import { testPack } from './fixtures/test-pack.js';
/** A copy of the fixture with one thing broken. */
function broken(mutate) {
const pack = structuredClone(testPack);
mutate(pack);
return validatePack(pack);
}
const messages = (result) => result.errors.join('\n');
test('the fixture pack is valid and warning-free', () => {
const result = validatePack(testPack);
assert.deepEqual(result.errors, []);
assert.deepEqual(result.warnings, []);
});
test('an effect writing an undeclared path is caught', () => {
const result = broken((pack) => {
pack.events[0].options[0].effects.push({ path: 'skills.wleding', op: 'add', value: 1 });
});
assert.match(messages(result), /skills\.wleding.*not declared/s);
});
test('a relationship effect naming a character who does not exist is caught', () => {
const result = broken((pack) => {
pack.events[0].options[0].effects.push({ path: 'relationships.dave.likes_you', op: 'add', value: 1 });
});
assert.match(messages(result), /relationships\.dave\.likes_you.*not declared/s);
});
test('a condition reading an undeclared path is caught', () => {
const result = broken((pack) => {
pack.events[0].options[1].requires = [{ path: 'skills.charisma', op: '>=', value: 1 }];
});
assert.match(messages(result), /skills\.charisma.*not declared/s);
});
test('content may read engine bookkeeping but not write it', () => {
const readsTurn = broken((pack) => {
// Not the floor event — see the fallback rule below.
pack.events.find((e) => e.id === 'audit').requires = [{ path: 'turn', op: '>=', value: 3 }];
});
assert.deepEqual(readsTurn.errors, []);
const writesTurn = broken((pack) => {
pack.events[0].options[0].effects.push({ path: 'turn', op: 'add', value: 5 });
});
assert.match(messages(writesTurn), /engine-owned state/);
});
test('declaring a reserved root as pack state is caught', () => {
const result = broken((pack) => { pack.state['history'] = { initial: [] }; });
assert.match(messages(result), /reserved root/);
});
test('unknown operators are caught before they reach the engine', () => {
const badCondition = broken((pack) => {
pack.events[0].options[0].requires = [{ path: 'money', op: 'exceeds', value: 1 }];
});
assert.match(messages(badCondition), /unknown condition operator/);
const badEffect = broken((pack) => {
pack.events[0].options[0].effects[0].op = 'multiply';
});
assert.match(messages(badEffect), /unknown effect operation/);
});
test('add with a non-numeric value is caught', () => {
const result = broken((pack) => { pack.events[0].options[0].effects[0].value = 'ten'; });
assert.match(messages(result), /non-numeric/);
});
test('duplicate ids are caught', () => {
assert.match(messages(broken((pack) => { pack.events[1].id = 'routine'; })), /duplicate id/);
assert.match(messages(broken((pack) => { pack.characters[1].id = 'chief'; })), /duplicate id/);
assert.match(messages(broken((pack) => { pack.events[0].options[1].id = 'work'; })), /duplicate id/);
});
test('an id that cannot be a path segment is caught, because ids become state paths', () => {
const result = broken((pack) => { pack.events[0].id = 'routine day'; });
assert.match(messages(result), /must match/);
});
test('an event with no options is caught', () => {
const result = broken((pack) => { pack.events[0].options = []; });
assert.match(messages(result), /no options/);
});
test('a zero weight is caught, since the event could never fire', () => {
const result = broken((pack) => { pack.events[0].weight = 0; });
assert.match(messages(result), /greater than zero/);
});
test('a stage with no unconditional event is caught, since the pool can run dry', () => {
const result = broken((pack) => {
pack.events[0].requires = [{ path: 'money', op: '>', value: 0 }];
});
assert.match(messages(result), /no unconditional event/);
});
test('a starting stage with no events at all is caught', () => {
const result = broken((pack) => { pack.startingStage = 'penthouse'; });
assert.match(messages(result), /startingStage "penthouse" has no events/);
});
test('a character with no role_type warns but still plays', () => {
const result = broken((pack) => { delete pack.characters[0].role_type; });
assert.deepEqual(result.errors, []);
assert.match(result.warnings.join('\n'), /role_type/);
});
test('assertValidPack throws with every error listed', () => {
const pack = structuredClone(testPack);
pack.events[0].options[0].effects.push({ path: 'nope', op: 'add', value: 1 });
assert.throws(() => assertValidPack(pack), /is invalid/);
assert.doesNotThrow(() => assertValidPack(testPack));
});
test('upkeep is validated like any other effect list', () => {
const badPath = broken((pack) => {
pack.upkeep = [{ label: 'wage', effects: [{ path: 'monie', op: 'add', value: 20 }] }];
});
assert.match(messages(badPath), /monie.*not declared/s);
const empty = broken((pack) => { pack.upkeep = [{ label: 'wage', effects: [] }]; });
assert.match(messages(empty), /has no effects/);
const writesReserved = broken((pack) => {
pack.upkeep = [{ effects: [{ path: 'turn', op: 'add', value: 1 }] }];
});
assert.match(messages(writesReserved), /engine-owned state/);
});
test('a starting relationship for a stat that does not exist is caught', () => {
const result = broken((pack) => {
pack.characters[0].startingRelationship = { respects_you: 10 };
});
assert.match(messages(result), /unknown stat "respects_you"/);
});
test('a malformed calendar is caught', () => {
const badLength = broken((pack) => { pack.calendar = { cycleLength: 0 }; });
assert.match(messages(badLength), /cycleLength 0 must be a positive/);
const mismatched = broken((pack) => {
pack.calendar = { cycleLength: 7, unitNames: ['Mon', 'Tue'] };
});
assert.match(messages(mismatched), /unitNames has 2 entries but cycleLength is 7/);
});
test('a malformed upkeep schedule is caught', () => {
const badEvery = broken((pack) => {
pack.upkeep = [{ label: 'rent', every: 0, effects: [{ path: 'money', op: 'add', value: -1 }] }];
});
assert.match(messages(badEvery), /every 0 must be a positive/);
const orphanOffset = broken((pack) => {
pack.upkeep = [{ label: 'rent', offset: 3, effects: [{ path: 'money', op: 'add', value: -1 }] }];
});
assert.deepEqual(orphanOffset.errors, []);
assert.match(orphanOffset.warnings.join('\n'), /offset has no effect without every/);
});
test('content may move the player between stages, but only to a real one', () => {
const good = broken((pack) => {
pack.events.push({
id: 'upstairs', stage: 'attic', weight: 1, description: 'Up you go.',
options: [{ id: 'go', label: 'Go up.', effects: [] }],
});
pack.events[0].options[0].effects.push({ path: 'stage', op: 'set', value: 'attic' });
});
assert.deepEqual(good.errors, []);
const nowhere = broken((pack) => {
pack.events[0].options[0].effects.push({ path: 'stage', op: 'set', value: 'penthouse' });
});
assert.match(messages(nowhere), /stage "penthouse", which has no events/);
const wrongOp = broken((pack) => {
pack.events[0].options[0].effects.push({ path: 'stage', op: 'add', value: 1 });
});
assert.match(messages(wrongOp), /may only be written with set/);
});