Files
TheLadder/tools/analyze-log.js
T
JesseMarkowitzandClaude Opus 5 7f20be83e8 Add The Frontier, a second setting, and a picker to choose between them
Cold Fork is a freight yard: 29 events across two stages, a four-day cycle, and
its own relationship and skill vocabulary. src/engine/ was not touched. Adding it
needed three changes outside the engine: one save slot per pack, app.js holding
the current pack, and turn.js no longer naming the mailroom (DECISIONS #34).
build.js now handles imports wrapped across lines. A conformance suite runs over
every registered pack. DECISIONS #35 records three calls on open questions.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RxdJFbLq1rBKsUeticGV1g
2026-09-12 21:03:50 -04:00

251 lines
9.1 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// Read an exported feedback log and report what actually happened.
//
// node tools/analyze-log.js theladder-feedback-2026-09-10-11-04-22.json
//
// The question this exists to answer: how many turns were played against how
// many distinct situations, and how often each one came round again. A pack
// that invites a 180-turn run needs to be judged on what turn 180 looked like,
// not on what turn 5 did.
//
// It also surfaces the two things worth more than any rating — the gates
// players kept bouncing off, and anything they said they wanted to do.
import { readFile, readdir, stat } from 'node:fs/promises';
import { resolve, dirname, join } from 'node:path';
import { fileURLToPath } from 'node:url';
const root = resolve(dirname(fileURLToPath(import.meta.url)), '..');
const logsDir = resolve(root, 'logs');
/** The most recently modified log in logs/, when none was named. */
async function newestLog() {
let names;
try {
names = (await readdir(logsDir)).filter((name) => name.endsWith('.json'));
} catch {
return null;
}
if (!names.length) return null;
const timed = await Promise.all(names.map(async (name) => {
const path = join(logsDir, name);
return { path, at: (await stat(path)).mtimeMs };
}));
return timed.sort((a, b) => b.at - a.at)[0].path;
}
const bar = (fraction, width = 24) =>
'█'.repeat(Math.max(1, Math.round(fraction * width))).padEnd(width, '·');
const pct = (n, total) => `${((n / total) * 100).toFixed(1)}%`;
function section(title) {
console.log(`\n${title}`);
console.log('─'.repeat(title.length));
}
/** Split the log into playthroughs. One export can hold several. */
function byRun(entries) {
const runs = new Map();
for (const entry of entries) {
if (!runs.has(entry.seed)) runs.set(entry.seed, []);
runs.get(entry.seed).push(entry);
}
return runs;
}
/**
* How often each situation came round.
*
* Gaps are pooled *within* runs and never across them. An export can hold
* several playthroughs, and turn numbers restart with each — measuring a gap
* across that seam produced "every ~-5 turns", which is how this was caught.
*/
function reportRepetition(runs) {
const counts = new Map();
const spans = new Map(); // summed (last - first) within each run
const pairs = new Map(); // summed (appearances - 1) within each run
const onlyTurn = new Map();
let turns = 0;
for (const run of runs.values()) {
const firstSeen = new Map();
const lastSeen = new Map();
const inRun = new Map();
for (const entry of run) {
turns++;
counts.set(entry.event_id, (counts.get(entry.event_id) ?? 0) + 1);
inRun.set(entry.event_id, (inRun.get(entry.event_id) ?? 0) + 1);
if (!firstSeen.has(entry.event_id)) firstSeen.set(entry.event_id, entry.turn);
lastSeen.set(entry.event_id, entry.turn);
}
for (const [eventId, appearances] of inRun) {
if (appearances > 1) {
spans.set(eventId, (spans.get(eventId) ?? 0) + (lastSeen.get(eventId) - firstSeen.get(eventId)));
pairs.set(eventId, (pairs.get(eventId) ?? 0) + (appearances - 1));
} else if (!onlyTurn.has(eventId)) {
onlyTurn.set(eventId, firstSeen.get(eventId));
}
}
}
const distinct = counts.size;
section('Repetition');
console.log(`${turns} turns across ${distinct} distinct situations ` +
`— each seen ${(turns / distinct).toFixed(1)} times on average.`);
const repeated = [...counts.values()].filter((n) => n > 1).length;
console.log(`${repeated} of ${distinct} came up more than once; ` +
`${distinct - repeated} were one-offs.`);
const ranked = [...counts.entries()].sort((a, b) => b[1] - a[1]);
const most = ranked[0][1];
console.log('');
for (const [eventId, count] of ranked) {
const pairCount = pairs.get(eventId) ?? 0;
const gap = pairCount > 0
? ` every ~${Math.max(1, Math.round(spans.get(eventId) / pairCount))} turns`
: ` once${runs.size > 1 ? ' per run' : `, turn ${onlyTurn.get(eventId)}`}`;
console.log(` ${eventId.padEnd(24)} ${String(count).padStart(3)} ` +
`${bar(count / most)} ${pct(count, turns).padStart(6)}${gap}`);
}
}
function reportChoices(entries) {
const counts = new Map();
for (const entry of entries) {
const key = `${entry.event_id}.${entry.action_taken}`;
counts.set(key, (counts.get(key) ?? 0) + 1);
}
section('Choices');
const ranked = [...counts.entries()].sort((a, b) => b[1] - a[1]);
console.log(`${counts.size} distinct options taken. Most used:`);
for (const [key, count] of ranked.slice(0, 8)) {
console.log(` ${String(count).padStart(3)}× ${key}`);
}
}
function reportGates(entries) {
// What players were shown but could not take. The strongest signal that a
// choice set is too narrow, and it arrives whether or not anyone types.
const blocked = new Map();
for (const entry of entries) {
for (const option of entry.offered ?? []) {
if (option.available) continue;
const reasons = (option.failed ?? [])
.map((c) => `${c.path} ${c.op} ${JSON.stringify(c.value)}`)
.join(', ') || 'unstated';
const key = `${entry.event_id}.${option.id} — needs ${reasons}`;
blocked.set(key, (blocked.get(key) ?? 0) + 1);
}
}
section('Doors that stayed shut');
if (blocked.size === 0) {
console.log('Nothing was ever locked.');
return;
}
const ranked = [...blocked.entries()].sort((a, b) => b[1] - a[1]);
console.log(`${ranked.reduce((s, [, n]) => s + n, 0)} locked options shown, ` +
`${blocked.size} distinct. Most often:`);
for (const [key, count] of ranked.slice(0, 10)) {
console.log(` ${String(count).padStart(3)}× ${key}`);
}
}
function reportFeedback(entries) {
section('What the player said');
const rated = entries.filter((e) => e.rating);
const tally = { up: 0, neutral: 0, down: 0 };
for (const entry of rated) tally[entry.rating] = (tally[entry.rating] ?? 0) + 1;
console.log(rated.length
? `${rated.length} of ${entries.length} turns rated — ` +
`👍 ${tally.up} 😐 ${tally.neutral} 👎 ${tally.down}`
: 'No turns were rated.');
const rateFor = (id) => {
const seen = entries.filter((e) => e.event_id === id && e.rating);
if (!seen.length) return null;
const score = seen.reduce((s, e) => s + (e.rating === 'up' ? 1 : e.rating === 'down' ? -1 : 0), 0);
return { id, score, n: seen.length };
};
const scored = [...new Set(entries.map((e) => e.event_id))]
.map(rateFor).filter(Boolean).sort((a, b) => b.score - a.score);
if (scored.length > 1) {
console.log(`\n best received: ${scored[0].id} (${scored[0].score >= 0 ? '+' : ''}${scored[0].score} over ${scored[0].n})`);
const worst = scored.at(-1);
console.log(` worst received: ${worst.id} (${worst.score >= 0 ? '+' : ''}${worst.score} over ${worst.n})`);
}
const comments = entries.filter((e) => e.comment);
if (comments.length) {
console.log('\n Comments:');
for (const entry of comments) {
console.log(` turn ${entry.turn} (${entry.event_id}): ${entry.comment}`);
}
}
const wanted = entries.filter((e) => e.desired_but_unavailable_action);
if (wanted.length) {
console.log('\n Wanted to do, but could not:');
for (const entry of wanted) {
console.log(` turn ${entry.turn} (${entry.event_id}): ${entry.desired_but_unavailable_action}`);
}
}
}
async function main() {
const path = process.argv[2] ?? await newestLog();
if (!path) {
console.error('usage: npm run analyze -- <exported-feedback-log.json>');
console.error(' or: drop the export into logs/ and run npm run analyze');
process.exitCode = 1;
return;
}
if (!process.argv[2]) console.log(`reading ${path.replace(`${root}/`, '')}\n`);
const log = JSON.parse(await readFile(path, 'utf8'));
const entries = log.entries ?? [];
if (!entries.length) {
console.log('The log has no entries.');
return;
}
// One log can hold turns from more than one setting, and pooling them would
// put a mailroom and a freight yard in the same repetition table. The same
// rule as the run boundary in DECISIONS #30, a level up: every statistic
// here is per pack, and a log is not one sequence.
const byPack = new Map();
for (const entry of entries) {
const id = entry.pack_id ?? 'unknown';
if (!byPack.has(id)) byPack.set(id, []);
byPack.get(id).push(entry);
}
if (byPack.size > 1) {
console.log(`${entries.length} turns logged across ${byPack.size} settings.`);
}
for (const [packId, packEntries] of byPack) {
const runs = byRun(packEntries);
console.log(
`${packEntries.length} turns logged across ${runs.size} run${runs.size === 1 ? '' : 's'} ` +
`(pack ${packId} ${packEntries[0].pack_version ?? ''})`.trimEnd(),
);
for (const [seed, run] of runs) {
const stages = [...new Set(run.map((e) => e.stage))];
console.log(` seed ${seed}: ${run.length} turns, ${stages.join(' → ')}`);
}
reportRepetition(runs);
reportChoices(packEntries);
reportGates(packEntries);
reportFeedback(packEntries);
console.log('');
}
}
main().catch((error) => {
console.error(`could not analyse that log: ${error.message}`);
process.exitCode = 1;
});