Add Download button to in-play Scripts panel
Each script in the panel can now be downloaded as an import-compatible JSON bundle (matching the /scripts export format), so demo/server-owned scripts can be forked into a user's own library via the Scripts page's Import. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TEpWMjnfPqzZ13nPMoGhs5
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co-authored by
Claude Opus 4.8
parent
73f43efbe7
commit
36413acd3e
@@ -303,6 +303,22 @@ function ScriptsPanel({ advId }) {
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setScripts((prev) => prev.map((s) => (s.id === script.id ? updated : s)))
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}
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// Download as an import-compatible bundle (matches /scripts export), so demo
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// scripts can be forked into your own library via the Scripts page's Import.
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const download = (s) => {
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downloadJSON(
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{
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name: s.name,
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description: s.description,
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library: s.library_js,
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input: s.input_js,
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context: s.context_js,
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output: s.output_js,
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},
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`${(s.name || 'script').replace(/\W+/g, '-')}.json`,
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)
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}
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if (!scripts) return <div className="empty">Loading…</div>
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if (scripts.length === 0) {
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return (
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@@ -324,9 +340,12 @@ function ScriptsPanel({ advId }) {
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<input type="checkbox" checked={s.enabled} onChange={() => toggle(s)} />
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<span>{s.name}</span>
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</label>
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<div style={{ display: 'flex', gap: 12, flexShrink: 0 }}>
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<button className="linklike" onClick={() => setOpenId(open ? null : s.id)}>
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{open ? 'Hide code' : 'View code'}
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</button>
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<button className="linklike" onClick={() => download(s)}>Download</button>
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</div>
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</div>
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{s.description && <div className="dim adv-script-desc">{s.description}</div>}
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{open && (
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