Initial commit: AI Dungeon clone (FastAPI backend + React frontend)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KFsGHju9szibJJa2YJcdbg
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parththakkar106
2026-07-06 16:08:19 +05:30
co-authored by Claude Fable 5
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"""Lightweight versioned schema migrations over SQLite's PRAGMA user_version.
How it works:
- A fresh database is created by `Base.metadata.create_all()` (always current)
and stamped with LATEST_VERSION.
- An existing database runs every migration whose version is greater than its
stored user_version, in order, then is stamped.
To change the schema: update models.py (keeps fresh DBs current) AND append a
(version, sql) pair here (upgrades existing DBs). Keep migrations idempotent
where cheap (IF NOT EXISTS etc.).
"""
from sqlalchemy import inspect, text
from sqlalchemy.engine import Engine
from .database import Base
# (version, SQL to run when upgrading past it) — append only, never reorder.
MIGRATIONS: list[tuple[int, str]] = [
# Phase 6: auto-summarization + memory bank (the `memories` table itself is
# created by create_all, which runs for existing DBs too).
(2, "ALTER TABLE adventures ADD COLUMN auto_summarize BOOLEAN NOT NULL DEFAULT 0"),
(3, "ALTER TABLE adventures ADD COLUMN memory_bank_enabled BOOLEAN NOT NULL DEFAULT 0"),
(4, "ALTER TABLE adventures ADD COLUMN memory_cursor INTEGER NOT NULL DEFAULT 0"),
(5, "ALTER TABLE adventures ADD COLUMN summary_cursor INTEGER NOT NULL DEFAULT 0"),
(6, "ALTER TABLE settings ADD COLUMN summary_model VARCHAR(200) NOT NULL DEFAULT ''"),
(7, "ALTER TABLE settings ADD COLUMN embedding_model VARCHAR(200) NOT NULL DEFAULT ''"),
(8, "ALTER TABLE settings ADD COLUMN memory_bank_capacity INTEGER NOT NULL DEFAULT 200"),
(9, "ALTER TABLE settings ADD COLUMN memory_top_k INTEGER NOT NULL DEFAULT 5"),
# Repair duplicate action indexes (player + AI actions of one turn used to
# get the same index): renumber 0..n-1 per adventure, preserving order.
# UPDATE..FROM: ranks are computed as a snapshot before any row is
# rewritten (a correlated subquery would see partially-updated rows and
# could produce duplicates again).
(10, """
UPDATE actions SET "index" = ranked.new_index
FROM (
SELECT id, ROW_NUMBER() OVER (
PARTITION BY adventure_id ORDER BY "index", id
) - 1 AS new_index
FROM actions
) AS ranked
WHERE ranked.id = actions.id
"""),
# Reasoning-model support: separate thinking budget + stored reasoning text.
(11, "ALTER TABLE settings ADD COLUMN reasoning_max_tokens INTEGER NOT NULL DEFAULT 0"),
(12, "ALTER TABLE actions ADD COLUMN reasoning TEXT"),
]
LATEST_VERSION = max((v for v, _ in MIGRATIONS), default=1)
def bootstrap(engine: Engine) -> None:
fresh = not inspect(engine).get_table_names()
Base.metadata.create_all(bind=engine)
with engine.begin() as conn:
if fresh:
conn.execute(text(f"PRAGMA user_version = {LATEST_VERSION}"))
return
current = conn.execute(text("PRAGMA user_version")).scalar() or 1
for version, sql in MIGRATIONS:
if version > current:
conn.execute(text(sql))
current = version
conn.execute(text(f"PRAGMA user_version = {current}"))