Render script state as a nested tree, not a flat JSON blob

The State drawer stringified non-string values with JSON.stringify, so
nested objects/arrays showed as raw JSON. Add a recursive StateValue /
StateTree renderer: primitives are typed and coloured, objects/arrays are
collapsible and indented so deep state shows its structure.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TEpWMjnfPqzZ13nPMoGhs5
This commit is contained in:
parththakkar106
2026-07-21 01:22:33 +05:30
co-authored by Claude Opus 4.8
parent 2953cd70ed
commit e74566c5d4
2 changed files with 55 additions and 3 deletions
+19
View File
@@ -544,6 +544,25 @@ button:disabled { opacity: 0.45; cursor: default; transform: none; box-shadow: n
white-space: pre-wrap;
word-break: break-word;
}
/* Recursive script-state value tree */
.jv-string { color: var(--text); }
.jv-number { color: var(--player); }
.jv-bool { color: var(--accent-bright); }
.jv-null { color: var(--text-dim); font-style: italic; }
.jv-empty { color: var(--text-dim); }
.jv-tree { display: inline-block; vertical-align: top; max-width: 100%; }
.jv-toggle {
background: none; border: none; padding: 0; cursor: pointer;
font-family: inherit; font-size: 0.72rem; color: var(--text-dim);
}
.jv-toggle:hover { color: var(--accent-bright); }
.jv-children {
list-style: none; margin: 2px 0 2px 0; padding-left: 12px;
border-left: 1px solid var(--border);
}
.jv-children li { padding: 2px 0; word-break: break-word; }
.jv-key { color: var(--accent); margin-right: 6px; }
.jv-key::after { content: ':'; color: var(--text-dim); }
@keyframes panel-in {
from { opacity: 0; transform: translateX(16px); }
to { opacity: 1; transform: none; }
+36 -3
View File
@@ -392,6 +392,41 @@ function ScriptsPanel({ advId }) {
)
}
// Renders one script-state value: primitives inline (typed/coloured), and
// objects/arrays as a collapsible, indented tree — recursing into nesting so
// deep state shows structure instead of a flat JSON blob.
function StateValue({ value }) {
if (value === null || value === undefined) return <span className="jv-null">null</span>
if (typeof value === 'boolean') return <span className="jv-bool">{String(value)}</span>
if (typeof value === 'number') return <span className="jv-number">{value}</span>
if (typeof value === 'string') return <span className="jv-string">{value}</span>
if (Array.isArray(value)) return <StateTree entries={value.map((v, i) => [i, v])} empty="[ ]" />
if (typeof value === 'object') return <StateTree entries={Object.entries(value)} empty="{ }" />
return <span className="jv-string">{String(value)}</span>
}
function StateTree({ entries, empty }) {
const [open, setOpen] = useState(true)
if (entries.length === 0) return <span className="jv-empty">{empty}</span>
return (
<div className="jv-tree">
<button className="jv-toggle" onClick={() => setOpen((o) => !o)}>
{open ? '▾' : '▸'} {entries.length} {entries.length === 1 ? 'item' : 'items'}
</button>
{open && (
<ul className="jv-children">
{entries.map(([k, v]) => (
<li key={k}>
<span className="jv-key">{k}</span>
<StateValue value={v} />
</li>
))}
</ul>
)}
</div>
)
}
// Collapsible left rail showing the scripting `state` object — every variable
// scripts read/write via state.x, refreshed after each turn.
function StatusDrawer({ advId, refreshKey }) {
@@ -433,9 +468,7 @@ function StatusDrawer({ advId, refreshKey }) {
{entries.map(([k, v]) => (
<li key={k}>
<span className="status-key">{k}</span>
<span className="status-val">
{typeof v === 'string' ? v : JSON.stringify(v, null, 2)}
</span>
<div className="status-val"><StateValue value={v} /></div>
</li>
))}
</ul>