Rewrite Python comments in Google developer documentation style (#12)
* Rewrite comments in Google developer documentation style Rewrite the comments and docstrings across the backend core modules so they read plainly. The previous prose was accurate but dense and figurative, which made it slow to skim. Applies the Google developer documentation style guide: short sentences, active voice, present tense, American spelling, and no metaphors, idioms, or rhetorical asides. Replaces em-dash chains with separate sentences.
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@@ -1,10 +1,10 @@
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"""Phase 14 SP4 — a retry writes a sibling node instead of rewriting a row.
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"""Phase 14 SP4: a retry writes a sibling node instead of rewriting a row.
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`test_retry_variants.py` is the behavioural contract, unchanged since before
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the tree, and it still passes: the same URLs, the same payload shape, the same
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outcomes. This file asserts the things that are *only* true of the new storage
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— that a turn can be several rows, that exactly one of them is the story, and
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that the arrangement costs neither an extra prompt nor an extra turn.
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`test_retry_variants.py` is the behavioral contract from before the tree
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existed, and it still passes unchanged: the same URLs, the same payload
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shape, the same outcomes. This file asserts the things that are true only of
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the new storage. A turn can be several rows, exactly one of them is the
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story, and the arrangement costs neither an extra prompt nor an extra turn.
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python -m pytest tests/test_attempt_siblings.py -v
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"""
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@@ -122,8 +122,9 @@ def _page(client) -> dict:
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def _rows(adv_id) -> list[models.Action]:
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"""Every action row of the adventure, story or not, live or not.
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Undeferred, because the session is closed before the caller looks: the
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columns this file is about are exactly the ones a page load never loads.
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The query undefers these columns because the session closes before the
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caller reads the result. This file specifically tests the columns that a
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page load never loads.
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"""
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db = SessionLocal()
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try:
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@@ -156,7 +157,7 @@ def test_a_retry_writes_a_second_row_at_the_same_coordinate(client):
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assert [a.text for a in ai] == ["Attempt one.", "Attempt two."]
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# Exactly one of them is the story, and it is the newer take.
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assert [a.live for a in ai] == [False, True]
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# ...and the discarded attempt is untouched, not a copy of anything.
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# The discarded attempt is untouched, not a copy of anything.
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assert ai[0].state_after is not None
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@@ -173,9 +174,10 @@ def test_the_story_shows_and_counts_the_turn_once(client):
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def test_a_discarded_attempt_never_reaches_the_prompt(client):
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"""The trap the branch clause exists to close, at sibling scale: the losing
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attempt sits at the same branch and depth as the live one, so anything
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reading the story by coordinate alone would replay both."""
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"""This is the failure case the branch clause exists to prevent, at
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sibling scale. The losing attempt sits at the same branch and depth as
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the live one, so anything reading the story by coordinate alone would
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replay both."""
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ScriptedProvider.replies = ["Attempt one.", "Attempt two.", "Next turn."]
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_play(client)
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_retry(client)
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@@ -198,21 +200,22 @@ def test_switching_moves_the_story_onto_the_other_row(client):
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r = client.post(
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f"/api/adventures/{client.adv_id}/actions/{newest_id}/variant", json={"index": 0})
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assert r.status_code == 200, r.text
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# A different row answers — that is the whole change.
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# A different row answers the request. That is the only change.
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assert r.json()["id"] != newest_id
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assert r.json()["text"].startswith("A scratch")
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rows = _rows(client.adv_id)
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ai = [a for a in rows if a.type == "ai"]
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assert [a.live for a in ai] == [True, False]
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# Both takes are still there, byte for byte.
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# Both takes remain unchanged in the database.
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assert [a.text.split(".")[0] for a in ai] == ["A scratch", "A beating"]
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def test_the_assembled_prompt_is_stored_once_per_turn(client):
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"""A snapshot is ~160 kB of prompt every attempt at a turn shares. Giving
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each sibling a copy would have made retry a permanent multiplier on the
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biggest column in the database, so the prompt moves with the live flag."""
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"""A snapshot holds about 160 kB of prompt that every attempt at a turn
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shares. Giving each sibling its own copy would make retry multiply the
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size of the largest column in the database. Instead, the prompt moves
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with the live flag."""
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ScriptedProvider.replies = ["Attempt one.", "Attempt two."]
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_play(client)
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_retry(client)
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@@ -278,12 +281,12 @@ def test_deleting_a_turn_through_a_discarded_attempt_still_takes_the_turn(client
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def test_retrying_withdraws_the_memory_the_turn_produced(client):
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"""Why summarization no longer holds the newest action back.
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A memory covering the newest turn used to be unreachable-by-construction:
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the summarizer stopped one action short, because a retry rewrote the row
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under a mark that had already moved past it. Now the mark and the memory
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both name the node, and replacing what a node says withdraws them — the
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same repair undo and delete already made, so the holdback was the only
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thing left that a retry needed.
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A memory covering the newest turn used to be unreachable by
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construction. The summarizer stopped one action short, because a retry
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rewrote the row under a mark that had already moved past it. Now the
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mark and the memory both name the node, so replacing what a node says
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withdraws them. Undo and delete already had this repair; the holdback
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was the only gap a retry still needed to close.
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"""
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ScriptedProvider.replies = ["One.", "Two."]
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_play(client)
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@@ -311,8 +314,8 @@ def test_retrying_withdraws_the_memory_the_turn_produced(client):
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try:
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adventure = db.get(models.Adventure, client.adv_id)
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assert db.query(models.Memory).count() == 0, "the withdrawn memory is gone"
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# ...and the ground it covered is handed back, so the block is summarized
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# again from where it began rather than silently skipped.
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# The depth range it covered is released, so the block is
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# summarized again from where it began instead of being skipped.
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assert cursors.MEMORY.depth(db, adventure) == 0
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assert cursors.SUMMARY.depth(db, adventure) == 0
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assert covered_depth > 0
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@@ -382,12 +385,14 @@ def test_attempts_module_agrees_with_the_endpoint(client):
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def test_export_carries_every_attempt_as_its_own_node(client):
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"""SP6 changed the answer here, and the reason is the whole of that subphase.
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"""SP6 changed the answer here, for the same reasons as the rest of that
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subphase.
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A v1 bundle had one entry per turn and folded the group back into a
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`variants` array, because the format had nowhere else to put a second take.
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A v2 bundle has coordinates, so an attempt is a node in the file exactly as
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it is a node in the database, and `live` says which one is the story.
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`variants` array, because the format had nowhere else to put a second
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take. A v2 bundle has coordinates, so an attempt is a node in the file
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exactly as it is a node in the database, and `live` says which one is
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the story.
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"""
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ScriptedProvider.replies = ["One.", "Two."]
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_play(client)
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@@ -399,7 +404,7 @@ def test_export_carries_every_attempt_as_its_own_node(client):
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assert len({(a["branch"], a["depth"]) for a in ai}) == 1, "one turn, two takes"
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assert "variants" not in ai[0], "nothing writes the repeating group any more"
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# ...and importing it puts the group back exactly as it stood.
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# Importing the bundle puts the group back exactly as it stood.
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imported = client.post("/api/adventures/import", json=bundle).json()["id"]
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rows = _rows(imported)
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ai_rows = [a for a in rows if a.type == "ai"]
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@@ -410,11 +415,12 @@ def test_export_carries_every_attempt_as_its_own_node(client):
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def test_a_retry_after_switching_back_files_the_new_attempt_last(client):
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"""The group stays in the order the attempts were made.
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`add_attempt` used to number a new take one past the take it replaced, which
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is the end of the group only when the story is standing on the newest one.
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Switch a three-take turn back to the first and retry, and the new attempt
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collided with take 2 — `renumber` then broke the tie by id and filed it
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*between* takes 2 and 3, so the pager walked them in an order nobody played.
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`add_attempt` used to number a new take one past the take it replaced.
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That numbering is correct only when the story is standing on the newest
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take. Switch a three-take turn back to the first and retry, and the new
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attempt collides with take 2. `renumber` broke the tie by id and placed
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the new attempt between takes 2 and 3, so the pager listed them in an
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order the player never produced.
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"""
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ScriptedProvider.replies = ["One.", "Two.", "Three.", "Four."]
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_play(client)
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@@ -439,9 +445,10 @@ def test_a_retry_after_switching_back_files_the_new_attempt_last(client):
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def test_the_adventure_list_quotes_the_take_the_story_tells(client):
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"""The index screen and the story have to agree.
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Siblings share a depth and the newest of them has the highest id, so a
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snippet ordered by `(depth, id)` alone quotes whichever attempt was written
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last — which, after switching back, is the one the player threw away.
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Siblings share a depth, and the newest of them has the highest id. A
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snippet ordered by `(depth, id)` alone quotes whichever attempt was
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written last. After switching back, that attempt is the one the player
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discarded.
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"""
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ScriptedProvider.replies = ["One.", "Two."]
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_play(client)
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