144406cd481df567c4d96131002d907785045e9e
3
Commits
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144406cd48 |
M11: what the server will actually read
The release-validation milestone, and the thing it had to settle first was whether any of the earlier evidence meant what it said. M8 measured a deployment enforcing a 4,096-token input window while the application budgeted 16,384. Every request returned 200. What Ollama does with the excess is drop the oldest tokens, and the oldest tokens here are the system block — the narrator's rules and the campaign canon. A hundred-turn certification against that server would have looked perfect and proved nothing, which is why this milestone could not begin with a hundred turns. So the application asks now. Ollama's window is a property of how a model was loaded rather than of the request — sending num_ctx is accepted, ignored, and worse, reloads the model at the server's own default — so the only honest move is to find out and then tell the truth about it. /api/ps reports what a resident model is being served with, /api/show what an unloaded one will load with, both on the same host inference already uses, through the same endpoint policy and the same TLS trust store. A verified window is a ceiling on the budget; an unverified one leaves the budget alone and is recorded as unverified in the turn's own provenance, so an old turn can be asked afterwards whether it was built against a checked window. There is no third behaviour, and in particular no hard-coded 4,096: a number the server did not say would be right on one machine and wrong on the next. The proof that this is doing something is a campaign whose canon sits at the front of the prompt, 120 turns of history, and a 4,096-token window. The canon is still there afterwards and the oldest history is gone. The same campaign built the old way produces a prompt more than twice the window — the defect, reproduced, so the fix is measured against it rather than asserted. Two defects the validation found on its own, and they are the same defect twice: something was true and nobody was told. A manual state correction of four changes with one bad reference applied three, returned 201, and said nothing — while recording the refusal on the audit row nobody reads. It came to light because the identity diagnostic's own fixture was refused that way and the whole run proceeded on a campaign with no scene, which would have read as a model failure. And the narration-length setting moved no number: brief, medium and long each became one English sentence, while the numeric hint the model actually reads was derived from the global reply cap and said the same thing for all three. Both now say what they did. The other two post-M8 findings are closed as well. The tab said AI D&D, which no document had ever claimed it did not; it says Interactive Story now, with the open campaign first, and the name is the owner's decision rather than a find-and-replace to something narrower than the engine. After an Undo the reader could not tell where they had landed; the control row now ends with "Moment 11 · later story ahead", from the server's own answer, in the word the transcript already uses, with none of head, branch or depth anywhere near it. The identity diagnostic exists and the root cause does not. That campaign was destroyed, so no cause can be established — what M11 owes the finding is something that can classify the next occurrence, and a diagnostic that makes only the judgements a program can honestly make: duplicate keys, shared names, protagonist drift, state and context disagreeing. Whether prose misattributed a line is left to a person reading it beside its prompt, because a regex cannot read dialogue and one that pretended to would produce exactly the confident wrong answer this finding is about. Its detectors are proved to fire against a planted second Alice. Two entities may still share a display name. That was checked first, as the finding asked, and left permitted: a mother and a daughter, or a stranger giving a false name, are ordinary fiction, and refusing them to guard against a model mistake would refuse the wrong thing. What was missing was that it happened silently. It is reported now. Evidence, not inference: a hundred accepted turns against a real narrator with genuine process restarts; a real browser against the built SPA; a container with no network at all; a campaign moved into a data directory that never existed. Each was discarded and re-run whenever the product changed under it, and the runs that were thrown away are listed in the report with the reason, along with ten defects in the harnesses themselves — because a harness that has only ever agreed with itself is not evidence, and two of M8's five harness defects were masking real ones. No dependency was added, removed or upgraded. No acceptance test was retired, relaxed or reclassified. M11 is implemented and verified; it is not accepted, and there is no release tag. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Qyn3oRd4D6pi72nKBG725B |
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e7d75c3b05 |
Rewrite Python comments in Google developer documentation style (#12)
* Rewrite comments in Google developer documentation style Rewrite the comments and docstrings across the backend core modules so they read plainly. The previous prose was accurate but dense and figurative, which made it slow to skim. Applies the Google developer documentation style guide: short sentences, active voice, present tense, American spelling, and no metaphors, idioms, or rhetorical asides. Replaces em-dash chains with separate sentences. |
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d3756abdaa |
Give every action a branch and a depth
Phase 14 SP1. The tree goes into the schema and nothing reads it yet: a `branches` table, `branch_id`/`depth` on actions and memories, a head pointer on adventures, migrations 46-52, and a server-side backfill that re-reads every existing adventure as a tree with one branch. `depth` holds the number `index` already held, gaps included, so no story changes — a linear story *is* a tree with one branch, which is what makes the SP0 baseline passing unmodified the pass condition rather than a hope. The writer had to come with it. No migration will ever visit a row written after it ran, so columns backfilled today and populated next subphase would leave a hole exactly the width of one deploy, and from SP2 on a row without a branch is a row no read can see. `app/tree.py` owns that: one module, because a node written without a branch fails by disappearing rather than by raising. Three things the schema itself insisted on: - `adventures.head_branch_id` is a plain integer, not a foreign key. Pointing both ways makes the two tables a cycle create_all cannot order, and its escape hatch needs an ALTER SQLite does not have. It is a cache, and a head naming a branch that is gone recovers onto the root. - `lineage` is NOT NULL, so the backfill inserts `'[]'` and fills it in a second pass guarded on `json_array_length(lineage) = 0` — not `= '[]'`, because Postgres `json` has no equality operator. - SQLite will not drop a column a foreign key names, which is how two existing tests broke: they simulated an old database by rewinding the stamp while leaving the new columns in place. Every ADD COLUMN migration is now idempotent, and `tests/test_tree_migration.py` builds a genuine schema 45 by rebuilding three tables from frozen DDL so the real ALTERs run. 297 tests green, 14 of them new. `branches` costs 0.1 kB of a 733.5 kB turn; page load and index are byte-identical to the recorded figures. The deploy that ships this needs one `VACUUM FULL actions;` on the direct endpoint afterwards — it rewrites every row. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017Dvvqn9ZDR4ixeFPHNbww7 |