480414efe082a4bfe0600a19fe23961f6bddd925
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Commits
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480414efe0 |
M7: a first-class imported knowledge library
A campaign can import local .txt and .md files as Canon, Reference or Inspiration, and the class is load-bearing rather than a label: it decides the words a passage is framed with in the prompt, the weight it carries when passages are ranked, and which budget it competes in when the context is tight. This is a separate subsystem, which is the Phase 0B decision (IMPORTED-KNOWLEDGE-DESIGN.md §73). Story Cards do not carry classification, provenance, content identity, chunking, an index or a lifecycle, and they were not promoted into something that does. Nothing here reads or writes one. The subsystem, in backend/app/knowledge/: classes the three classes, their weights, and the prompt framing chunking deterministic, heading-aware, 60-800 tokens, no overlap fts SQLite FTS5 with porter stemming; scoped and bounded in SQL importer validate, hash, store, chunk, index — in one transaction embeddings local Ollama vectors through the shared provider retrieval query construction, hybrid merge, rerank inject the budgeted cut and the rendered prompt sections Relevance admission is a separate stage from ranking, and that separation is the milestone's most expensive lesson. An independent review found the first implementation deciding relevance with a floor expressed as a share of the best candidate — which the best clears by construction — so a passage was admitted on every turn regardless of the scene. A query about tide tables and container tonnage retrieved all five sources of a fantasy campaign, narrator-only hidden Canon among them. So the pipeline is now: candidate generation -> admission -> ranking -> class weighting -> budget Admission reads raw, candidate-set-independent signals: the cosine the model returned, and how many distinct meaningful query terms a passage contains. Ranking reads normalized ones, because bm25 has no fixed range and cosine's zero is not zero. Normalization decides order among things that matched; it can never decide whether anything matched. Authority is applied after admission, so a class orders what matched and never rescues what did not. Retrieval may therefore return nothing, and on a scene unrelated to the library it does. The other decisions that each replaced an obvious wrong one: - The class multiplies relevance rather than adding to it. An additive bonus satisfies "Canon outranks Reference" and makes "do not include irrelevant Canon" impossible, because a large enough constant wins on its own. - The semantic floor is measured, not guessed: 113 production-path pairs against nomic-embed-text put targeted matches at 0.55-0.85 and off-topic pairs at 0.36-0.56, and 0.58 sits between them. Because it is a property of that model and not of cosine similarity, it is keyed to the model rather than applied to whatever is configured: an embedding model with no measured calibration in this build does not borrow the number. Semantic admission is skipped, the campaign retrieves lexically, and the reason is stated in the knowledge status and in the turn's provenance. Degrading to lexical keeps the library usable; lending the threshold to an unmeasured model is how the admitted-everything defect would return. - One lexical term is not evidence. Two distinct meaningful terms, or one that is neither a standing campaign entity nor a negligible share of the query. The stop list grew from 42 words to 261, all function words — no subject matter, because a stop list that removes subject matter stops finding "The Silver Key". - Lexical retrieval is a production path, not a fallback. It finds the proper nouns and invented terms a setting bible is made of, and the library is fully usable with no embedding model configured. Safety is structural rather than filtered. Imported text reaches the prompt whole, inside a section that says what it is, under a rule stating the authority order in words and refusing every instruction inside it. No endpoint accepts a filesystem path, so H08 has no mechanism to escape from. Nothing renders imported content as HTML, so a script tag is five visible characters and a remote image is never fetched. Import, chunking, indexing, retrieval and a turn open no socket at all; only embeddings do, through the endpoint allowlist the memory bank already uses. Provenance is the rendered text, not a foreign key: deleting a source cannot turn a historical turn's evidence into dangling ids. Schema: knowledge_sources, knowledge_chunks, knowledge_embeddings, and an FTS5 virtual table attached to knowledge_chunks as a DDL hook so it is created and dropped with the table it indexes. Migration 92. A pre-M7 database opens unchanged and needs no sources to play. Bundle: the source content and the reader's judgements about it travel; the passages, index rows and vectors are rebuilt on import, so a restored campaign is searchable immediately without a reindex step. One runtime dependency: python-multipart, Starlette's multipart parser. It is what makes the upload surface possible, and the upload surface is why no pathname is ever accepted. The test doubles were the reason the defect shipped, so they were corrected too. The retrieval stub scored unrelated text at 0.06-0.20 where the real model scores it at 0.43-0.44, and its docstring said it had deliberately removed the constant component that "would put a similarity floor under every pair" — which is exactly the property real models have. The stub now has that floor, one test fails if it is ever removed, and another reproduces the superseded rule and asserts it is still fooled by the same fixture. Run against the pre-corrective implementation, the new suite fails 13 of 18. Tests: 939 passed, 14 skipped (836/7 at M6). 110 new across seven files, one of which mocks nothing between itself and Ollama and re-measures the similarity separation on every run. 43/43 checks in a real Firefox, reproduced. Docker build clean. Four other defects found by review or by the browser run were fixed here rather than carried: an unreachable relevance constant that appeared to enforce something and did not; acceptance tests using the wrong fixture files, so G07's trap was never exercised; a bidirectional override surviving into displayed filenames; and, from the implementation pass, the Insights panel showing M5's two state sections as raw keys and the source inspector refetching on every keystroke. M7 was independently reviewed, which returned PASS WITH CORRECTIVE WORK REQUIRED. Both blocking findings are closed, and closeout resolved the embedding-model calibration boundary the corrective pass had left as debt. planning/reports/M7-IMPLEMENTATION-REPORT.md carries the review, the corrective closeout and the closeout verification in sequence, none overwriting another. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017HdaXiFbscatQaLS7dJk6b |
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a6e9c7a32b |
M6: branch-safe context, summaries and long-term story memory
Aligns the inherited AI-DnD memory and context foundation with the history,
authority and state model M3-M5 established. Long stories now reach the narrator
through a bounded, lineage-safe, inspectable context rather than a growing
transcript.
This commit includes the corrective work that followed the independent review in
planning/reports/M6-IMPLEMENTATION-REPORT.md. The first implementation reported
E03 as passing and it was not; the report records that history rather than
hiding it.
What was already correct, and was kept rather than rebuilt
Memory lineage. Memories already carried (branch_id, depth) and retrieval
already filtered through the capped-path clause; the ten-step negative control
was measured passing against
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b7005e6fdd |
M5: genre-neutral authoritative narrative state, with review corrections
Replaces AI-DnD's RPG relative-delta world state with the genre-neutral typed
narrative state of ADR 010: explicit, absolute, allowlisted events proposed by
the model, validated by the application, applied to one authoritative document,
and snapshotted per position so restore stays a row read.
This commit includes the corrective pass that followed the independent review
in planning/reports/M5-IMPLEMENTATION-REPORT.md. The invariant it exists to
hold is:
visible active transcript position == stored head == authoritative state
Narrator editing (D10, STORY-BRANCH-SEMANTICS §§14-15)
A narrator edit no longer rewrites a row. It returns to the state before the
turn, takes the reader's exact text as the accepted narration, re-derives the
state that text implies, and becomes a new active continuation — while the
original narration keeps its words, its live flag and its whole future as
retained history. At the tip the correction is another take; with story below
it, it forks. No new history machinery: this is the existing fork/take/head
path with the reader's text in place of a generated reply. The §14A refusal
is therefore gone for narrator turns, and remains only for player input.
Pre-M5 positions
Migration 88 backfills the empty narrative document onto every action written
before M5, and a missing snapshot now restores the empty document instead of
leaving the previous position's state standing. Restoring to an old Save
Point no longer leaves a later position's entities and facts on screen.
Narrator context
Replayed history carries prose only; the machine-readable block is no longer
reconstructed into past turns, where it contradicted the authoritative state
in the same prompt. A fact withdrawn by a manual correction is now named as
no longer true, with the reader's reason, rather than silently dropped.
Also
- state_changes joins the action-list bulk read, removing one query per row.
- Extraction takes only the application's own protocol payload: an ordinary
```json or ```python block in a story survives, and a mangled proposal
still does not reach the reader.
Planning: ADR 013 records the authoritative document shape; §§14-15/14A, D10,
C04 and BUILD-MILESTONES are updated to describe what exists. Debt is recorded
against M8 (scenario editor UX) and M9 (export of the audit trail).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PWU4gTfLYY6Qq9U7aa9Qw2
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903fa7a74f |
M3: move the story's head instead of deleting its turns
Undo deleted. It removed the trailing AI action and the player action in front of it, pruned the memories covering them, and let the tip fall back to whatever survived. That made it the one operation in the application that destroyed accepted story, and it was why there was no Redo: the turns to move forward into no longer existed. Phase 0B demonstrated the head-cursor alternative in a disposable spike; this is that concept as production code. backend/app/head.py is the whole of it. Three questions that used to be one — where the story is being read, how far it is retained, and where it opens — are now three functions, and every caller that moves the head or asks about it goes through this module. The spike put the fork check in the write path and left Retry and Add-take on the old one; sharing the rules is what stops that divergence coming back. lineage.Path now caps every entry at the head, so hiding the retained future costs nothing at the call sites: the transcript, the context builder, attempts.preceding and memory retrieval already funnelled through path_of and narrow together. Path.uncapped() is the deliberate exception, and only Redo and the fork check may use it. The memory bank needs no pruning for the same reason — a memory carries the coordinate of the node its block ends on, so one derived past the head falls outside the capped clause and becomes retrievable again on Redo without having been deleted and re-embedded. Undo alone does not fork. Moving the head is not a decision to abandon anything, since the user may be reading or about to Redo; the first write below the head is where the story states which continuation it means. A head already at the tip forks nothing, so a story that is never undone forks exactly as often as it did before and the branch table does not fill up with one branch per turn. Redo follows the lineage rather than choosing among branches, which is what invalidates it after a divergence with no flag to set or clear. Migrations 78 and 79 give a branch superseded_at and superseded_depth. Nothing reads them to decide behaviour — Redo is decided by the lineage, so a stale or hand-edited value here cannot make the story wrong. They exist so the cleanup and discarded-history features left to a later version have something to select on, and so a divergence is observable in a test. Deleting an action no longer drags a moved-back head forward to the recomputed tip, which would have silently redone the story. can_undo and can_redo ride on AdventureOut and ActionPage because the client can work out neither for itself: the campaign opening may be off the top of the loaded window, and the retained future is never sent to it. This is a checkpoint, not the finished milestone. 601 backend tests pass. Five still assert the destructive contract — they count rows after an undo and expect the story to be shorter — and need rewriting against the new one; the world-state assertions inside them already pass. Export and import do not yet carry the head coordinate, so a bundle still reopens at the deepest node and can silently redo an undone story, which is the Phase 0B finding this milestone exists to close. The browser has no Redo control yet. None of the M3 acceptance coverage (D01-D10, E01-E04, I01-I03, I07, L01-L02) is written. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QF5TcoB86QADgjHz1GZe8u |
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8652fe7cd8 |
M2 review: two regressions the green suite hid, and the reports
The post-implementation review of M2, plus the three corrections it took
to make the evidence true. Reports:
planning/reports/M2-BASELINE-REPORT.md 868 lines, the measurements
planning/reports/M2-IMPLEMENTATION-REPORT.md 758 lines, the reading of them
Verdict is PASS, accept with non-blocking debt, proceed to M3. Every M2
requirement is met and the ones that matter were tested by running the
build rather than reading it: a cloud endpoint written straight into
SQLite with sqlite3, behind the API's back, still refused at the wire;
trusted-LAN HTTPS against the real second machine with verification on;
captures showing zero packets outside loopback and the approved host.
Three defects, all found by running the shipped image.
The memory bank was dead. M2 removed Settings.api_key_plain with the API
key, and memorybank's two provider factories still read it. It failed
inside a fire-and-forget task, so no user error, no log anyone would
read, and no test — every memory test stubs those factories. All 604
tests passed with summaries and embeddings silently not happening.
The configurable model timeout never reached the turn engine. Stored,
validated, exposed in the API, rendered in the UI, and not passed to the
provider. M2's own exit criterion was half met: the constant had moved
but the setting did nothing.
And requirements.lock still pinned quickjs, psycopg and cryptography, so
the setup path DEVELOPMENT.md gives a new developer would have
reinstalled all three.
Both code defects now have the test that would have caught them: one
constructs every provider factory from a real Settings row, one drives
the turn endpoint, the chat endpoint and the summariser and asserts the
configured timeout arrives at each. That is the lesson worth keeping from
this milestone — after removing an attribute, build each consumer from a
real object; after adding a setting, prove it lands. Both failures were
in background or plumbing paths, which is exactly where a subtractive
change cannot see itself.
606 tests pass, up from 604. Lint, build and image are clean. Every
runtime result in the baseline report came from an image built after
these fixes; the reports say plainly that commit
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8c65ae99de |
M2: cut the hosted product away from the local one
94 files, +1,395 -6,578. Three files are new; twenty-four are gone. The milestone is subtraction, and what is left is the single-user local storyteller the specification describes. Removed in full: campaign scripting and its QuickJS sandbox; multi-user accounts, guest sessions, login, registration and the shared demo key; the visitor-analytics tables, dashboard and page beacon; the access log of sign-ins, addresses and devices; per-IP and per-user rate limiting and quotas; Render deployment config; Postgres and psycopg; cloud inference providers, the API-key field and the key encryption that existed to store it; session-cookie signing. None of it was hidden behind a flag — the routes are gone and answer 404. Two things were kept that the brief allowed keeping. The `users` table and its foreign keys stay as an internal ownership detail, because rewriting them out means a migration across most of the schema to delete a column that costs nothing; nothing creates a second user and no request carries an identity. Five inert tables and four inert columns stay for the same reason, so an M1 campaign database opens unchanged. The one addition is app/endpoints.py, which decides where a story may be sent. Loopback, RFC1918, link-local, unique-local and CGNAT — an explicit allowlist of networks, not a guess at what `ipaddress` means by "private", which calls the documentation ranges private and IPv6 loopback reserved. Every address a hostname resolves to must be in it, so a split answer does not squeak through, and the rule runs both when the endpoint is saved and before every outbound request, because a name that resolved to the LAN this morning can resolve elsewhere this afternoon. Known cloud hosts are named in the refusal so the error says why rather than looking like broken DNS. TLS is never traded against it: M1's shared trust context is intact on all four clients and there is no way to skip verification. The hardcoded 120-second model timeout is now a setting. That was not theoretical — on this GPU-less four-core host a cold load of qwen2.5:3b-instruct took 648.9 seconds to produce the first turn, while turns 2 to 5 of the same campaign took 3.6 to 13.1. Connect stays short at 10s so a wrong address still fails fast; the read timeout defaults to 300s and is bounded at 3600, because "wait longer" must stay a number. Two defects found while testing and fixed here. An unknown /api path fell through the SPA catch-all and came back as HTML with status 200, so a client asking for JSON parsed a web page instead of learning the route was gone. And AIDND_CORS_ORIGINS accepted "*", which on an unauthenticated loopback API would hand every page on the Internet a write handle on the campaign database; it now refuses to start. Verified rather than assumed. Offline, on a network with no route out and no DNS: five turns, retry with both takes retained, restart with an identical transcript digest, a failed model call leaving the accepted AI-turn count untouched, and a capture with zero non-loopback unicast packets. Against a real second machine on the LAN over HTTPS with a private CA: four turns, restart, and a capture showing 289 packets to the approved host, 344 loopback, zero anywhere else, zero DNS queries. Cloud and public endpoints refused with their reasons; no API key settable; every removed route 404. 604 backend tests pass, down from 648 by the fifteen retired with the subsystems they tested and up by the twenty-nine added for the endpoint policy and the removed surface. The scripting tests were not deleted: eight files used a JavaScript counter as instrumentation for the state snapshot and rollback machinery, which M2 does not touch, so the counter moved to the world-state engine and those tests still assert what they always did. Frontend lint and build are clean; the image builds, and its wheel-building stage is gone with quickjs. No M3 work. Undo is still destructive and there is still no Redo. |
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d72f7c1bda |
Stop paying twice for a block a retry can still throw away
A memory whose block ends on the newest action is the one memory a player can reach: retry and take-switching both refuse anything else. Each retry of that turn withdrew the memory and wrote it again, and a block closes every six actions while a normal turn writes two, so that was one turn in three. SETTLE_SLACK asks for one action past a block before the block is summarized. The block is still MEMORY_INTERVAL actions; only the moment moves. This is not the pre-SP4 holdback returning: that one was about a retry rewriting text in place, which sibling attempts and forget_node settled, and correctness still rests on the withdrawal rather than on the slack. Undo and delete can carry a summarized node back to the tip, so the withdrawal path stays reachable, just rarely. The slack buys nothing back. The block that just closed is still in the history window in full, so a memory of it says what the model can already read. Tests: the settling suite asserts the new rule and that a retry at the tip finds nothing to withdraw; the rewrite suite builds thirteen actions so both of its blocks settle; the one path test that ended on a block boundary sets the slack to zero, because it is about which actions a block is read from rather than about when a block forms. 632 green. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015NcrxCJjqgDvAkamKeLWdn |
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f1bebe18d0 |
Drop the eight legacy columns SP8 left behind
Migrations 66 to 73 drop `actions.index`, `variants`, `variant_index`, `variant_count`, `state_before`, and `world_state_before`, plus `adventures.memory_cursor` and `summary_cursor`. `index` is a keyword in SQLite, so migration 71 quotes it. Nothing outside the migrations read these. `models.py`, `schemas.py`, and `ACTION_LIST_COLUMNS` lose the same eight fields, `Adventure.actions` orders by `id`, and `attempts.renumber`, `context.history.max_action_index`, and `nodes.next_index` are deleted. Two changes keep the migration replayable on a `create_all` database: - `_split_variants_into_siblings` wrote through the live ORM table, so it stopped compiling once migration 66 removed five of its columns. It now writes through `_ACTIONS_AT_60`, a frozen `Table` with its own `MetaData`. - Five data passes read columns these migrations drop. Each now calls `_has_columns` and returns early when the columns are absent. `bootstrap` takes a `through` version so a migration test can stop at the schema it asserts on. 555 tests pass, up from 549. Eight of the new cases assert each column is gone after a real schema-45 database migrates all the way. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0198qDK3gmgSo7EtQ4GTPqqK |
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2c57b1ceab |
Remove three kinds of duplication in the backend
Stage 2, items 1, 4, and 5 of `plan/17-refactor.md`. **One path resolver in `worldstate`.** `apply_delta` and `apply_override` routed `flags.<name>`, `milestones.<id>`, `world.<stat>`, `player.<stat>`, and `npc.<id>.<stat>` with parallel code, about 100 lines each. `_resolve` now says what a path points at and returns either a target or the rejection to report. Each function keeps its own write rule, because the rules genuinely differ: an override sets a number rather than adding to it, ignores `cooldown`, `max_delta_per_turn`, and the rule that a counter only counts up, and can un-set a milestone. A differential check ran both implementations over 3960 payloads: twenty paths, fourteen values, three starting states, plus every three-path combination. The results are identical except that 674 rejections from `apply_override` now carry a `fix` string. `apply_delta` already worded those, and the world-state editor renders them, so an override that names an unknown flag now explains itself the way a delta does. **`sse`, `SSE_HEADERS`, and `turn_error` move to `app/sse.py`.** Two routers stream, and `chat.py` had to import from `routers.adventures` to reach them. **`get_adventure_or_404` becomes the `current_adventure` dependency.** All 32 handlers repeated the call as their first statement. The ownership check now reads in the signature and runs before the body. FastAPI caches a dependency for one request, so the handler's `db` is the session the adventure came from. The generated OpenAPI document is byte-identical except on `rename_branch`, where `branch_id` is now listed before `adventure_id`, because that handler no longer names `adventure_id` itself. Parameter order in the document is cosmetic. Six tests in `test_state_revert.py` call `undo_turn` and `retry_action` directly rather than over HTTP. They pass the adventure they already hold instead of an id. 549 tests pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014Dix4oGV3njgWRdu7P9t6r |
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2fa812c056 |
Split the adventures router into a package
`backend/app/routers/adventures.py` held 2353 lines and 35 endpoints. It is now a package of 14 modules, the largest 443 lines. The split moves text rather than rewriting it. An AST comparison against the old file confirms all 86 definitions are identical, and the OpenAPI schema still lists the same 35 operations. Names a test replaces now live in `turns.py` only, and other modules reach them as `turns.<name>`. Rebinding a re-exported alias changes the alias and leaves every caller reading the original, so the package root does not re-export them. A patch aimed at the old target raises `AttributeError` instead of passing while doing nothing. Tests and the fixtures in `backend/tools/` say `adventures.turns.<name>`. The same rule keeps the turn lock working. One module owns `_active_turns`, so one lock guards one set. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014Dix4oGV3njgWRdu7P9t6r |