Commit Graph
2 Commits
Author SHA1 Message Date
parththakkar106andClaude Opus 5 7c538c8235 Stop retried and deleted actions from corrupting story context and memories
Three fallout bugs from keeping the retried action row alive (906ba42),
plus two long-standing cursor bugs the same investigation turned up.

Retry context leak: the row being regenerated is still attached to the
adventure, so it was replayed as established story and the model wrote a
continuation of the attempt it was meant to replace — the story visibly
blended both takes. It leaked into four places, not one: history replay,
story-card trigger matching, in-scene NPC detection, and the memory-bank
similarity query. Adds a shared context.story_actions(exclude_action_id),
threaded through build_context and retrieve_memories.

Memory holdback: a memory could summarize the just-generated turn; retry
rewrites Action.text but memory_cursor has already advanced, so the memory
was never regenerated and went on describing narration no longer in the
story. settled_story_actions() holds the newest action back one turn —
only the last action is retryable, so that makes it unreachable. The
settled list is always a prefix, so cursors stay valid and nothing is
skipped. The run_post_turn clamp deliberately still uses the full count:
clamping to settled rewinds legacy adventures a step and double-covers an
action.

Cursor bookkeeping: memory_cursor is a position into story_actions() while
Memory.source_* are Action.index values, and the two diverge as soon as
anything is deleted. Deleting a middle action slid a never-summarized
action into the covered range, skipping it forever; and pruning a memory
left the actions it covered stranded behind the cursor. Adds
note_action_removed() (called before the delete in delete_action and
undo_turn) and a rewind in prune_dangling_memories. delete_action also
now prunes at all, which it never did.

Not addressed: editing an already-summarized action still leaves its
memory stale, and the cumulative story summary can't have one fact
un-mixed from it.

117 backend tests pass, including new test_memory_settling.py (12) and
two retry-context regression tests.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UeQVy5bEjLhfgWNc27Efet
2026-08-03 15:23:59 +05:30
parththakkar106andClaude Opus 5 906ba423d8 Keep every retried attempt instead of deleting it
Retry used to delete the last AI action and generate a replacement, so the
discarded narration was simply gone. The row survives now: each attempt is
appended to actions.variants with variant_index naming the live one, and a
ChatGPT-style pager under the message browses them.

Action.text still mirrors the active variant, so the context builder, memory
bank, summarizer and export needed no changes. A variant carries only what
differs between attempts -- the text, the reasoning, and the state it
produced -- never the assembled prompt, which is identical across attempts of
one turn and is the bulk of context_snapshot.

Only the last message can be switched, restoring the script/world state that
attempt produced; earlier turns were written as a continuation of whatever is
active there, so theirs are read-only previews.

Three things that would otherwise bite:

- generate_turn now wraps _generate_turn and watches for a save sentinel. If
  the generator ends without it (provider error, empty reply, script stop,
  client hangup) it re-applies the previous variant -- otherwise a failed
  retry leaves rolled-back stats under un-rolled-back text.
- Retry reuses the turn's own index rather than next_index, or the clock the
  world-state cooldowns run on advances on a re-run of the same turn.
- Editing a message rewrites the active variant too, or paging away and back
  silently reverts the edit.

Migrations 34/35 verified as an upgrade against a populated database, not
just a fresh schema. test_state_revert's retry test asserted the old delete
behaviour and was rewritten.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UeQVy5bEjLhfgWNc27Efet
2026-08-02 20:44:06 +05:30