Prompt caching bills on a shared prefix: the endpoint reuses the request up
to the first byte that differs from last time and no further. The live
world-state block sat third from the top of the system message, so every turn
re-priced the instructions, the plot essentials and the whole story history
underneath it. The retrieved memories and the rewritten summary did it again.
Everything fixed is emitted first now, and everything that moves goes after
the history, ordered least-volatile first — which is also where recency serves
it best, the reasoning that already put the emit reminder last. The three tail
sections that are last for their own reasons stay last. The moved sections are
still charged to the token budget; only their position changed.
Two smaller halves of the same problem. OpenRouter serves a model from
whichever upstream is free and each upstream holds its own cache, so a
deepseek model now names deepseek as its preferred upstream — a preference,
not a restriction, so a turn still runs if that upstream is down. And the
endpoint's usage block is read back off the response and kept per attempt, so
the hit rate shows up in Insights and the debug log instead of being assumed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DfMCsN1KBLsTqMkj5hSgrY
The per-IP rate limits could be bypassed entirely: uvicorn ran with
--forwarded-allow-ips "*", which trusts the leftmost X-Forwarded-For value
(client-controlled), and Render forwards the inbound header rather than
stripping it. Rotating the header handed out a fresh rate-limit bucket per
request, so the login/register limit (10/5min) and guest-minting limit
(30/5min) were no throttle at all — unbounded password guessing and guest-row
creation. Confirmed live: fixed IP -> 429 after 10; rotating spoofed header ->
no 429 across 14 attempts.
Two-layer fix:
- limits._client_ip now derives the client IP from the hop the trusted edge
appends (rightmost of X-Forwarded-For), which a client can't spoof past;
tunable via AIDND_TRUSTED_PROXY_HOPS. Dropped --forwarded-allow-ips "*".
- New per-account login throttle (email-keyed, 8 fails / 15 min, cleared on
success): stops distributed guessing against one account that a per-IP limit
can't, since it can't be diluted across many source addresses.
Also close an SSRF on the BYOK endpoint_url (hosted mode only): the connection
test and turn/chat streams now refuse a URL that resolves to a non-public
address (private/loopback/link-local metadata/reserved), checked at request
time so it resists a DNS record flipping to a private IP. No-op locally, where
reaching localhost Ollama is intended.
Tests: test_ratelimit_hardening.py (8), test_netguard.py (13). 172 pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015CYEJKobJ2Re4Dv7qUoSA7
Models like DeepSeek V4 Flash reason by default, and the reasoning budget
setting could only ever add thinking tokens - there was no value that turned
thinking off. A negative budget now sends `reasoning: {effort: "none"}`.
Uses effort:none rather than exclude:true deliberately - exclude still thinks
and still bills, it only hides the trace.
Zero keeps its old meaning (send no `reasoning` field at all) so endpoints that
reject unknown fields, like the default Ollama one, are unaffected. Reusing the
existing int column this way avoids a migration.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UeQVy5bEjLhfgWNc27Efet
AI Chat is a plain scratchpad for talking to a model directly — no story
context, scripts or world state — for poking at models, prompts and endpoints
without starting an adventure. Power users only: the router 404s (rather than
403s) for everyone else and the nav link is hidden. The conversation lives in
localStorage, so there's no new table or migration.
is_power_user() now also returns True in local mode: it's the operator's own
machine and their own key, the same reasoning that makes the provider debug log
local-only.
Alongside that, the rule keeping the shared demo key off paid models now lives
in exactly one place. It had been duplicated into the chat router, which is how
one copy eventually drifts:
- resolve_provider_config() takes an optional model_override and is the only
place the whitelist is applied, so turns, AI Chat and the connection test all
inherit it. An override is a per-request preference, never a grant.
- ProviderConfig.__post_init__ refuses to exist when api_key is the demo key
and the model isn't whitelisted. It keys on the key itself rather than the
using_demo flag, so a mislabelled config can't slip past, and it raises so a
future path that bypasses the resolver fails loudly instead of billing.
- The demo branch still pins endpoint_url too — a user-controlled endpoint
would leak the key itself, which is worse than spending it.
Provider gained chat(messages, ...) beside generate(), both delegating to a
shared _stream(url, body); completion-mode endpoints get the messages flattened
into a labelled transcript. Settings' /models fetch moved to
list_endpoint_models() and is shared with /api/chat/config.
Tests: 10 new in tests/test_chat.py (70 total). These deliberately do not stub
resolve_provider_config — the point is to exercise the real BYOK-vs-demo
decision and assert on what the provider actually received: off-whitelist
override pinned, off-whitelist Settings.model pinned, redirected endpoint
pinned, BYOK passed through untouched.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014FGY1yvzSeKgTtRfeVtDmx
Map HTTP 429 in _friendly_http_error: OpenRouter's free-models-per-day cap
gets a "daily limit, resets 00:00 UTC" message; other rate limits get a
generic "too many requests, try again" note. Avoids leaking the raw error
JSON (incl. user_id) to players.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TEpWMjnfPqzZ13nPMoGhs5
Backend:
- provider: fall back to parsing a plain JSON body when a server ignores
stream=true (was: silent empty turn); error if response has no text (#5)
- memorybank: clamp cursors after undo/retry shrinks the action list, and
translate summary_cursor (list position) to an Action.index boundary
before comparing with Memory.source_end (#7)
- memorybank: pinned memories now count toward the top_k budget (#8)
- memorybank: cosine() returns 0.0 on dimension mismatch; changing the
embedding model clears stored vectors so they re-embed (#9)
- scripting: MAX_STORY_CARDS cap now counts cards inserted during the
hook, so a script can't add unbounded cards in one turn (#10)
- settings: /test tolerates non-dict JSON from /models (#13)
- scenarios: import accepts worldInformation as a story-card source (#14)
Frontend:
- per-key debounce timers in PlotPanel and ScenarioEditor — editing two
things within 600ms no longer drops the first save (#15, #16)
- Continue button no longer discards typed input (#17)
- failed retry resyncs actions from the server instead of leaving the
removed action missing (#18)
- Settings save/test surface errors instead of hanging on Testing… (#19)
- InsightsPanel ignores stale responses from superseded requests (#20)
- placeholder scan includes story-card trigger keys (#21)
addStoryCard returning the 0-based index (falsy for the first card) matches
real AI Dungeon per the scripting guidebook — kept, documented (#11).
Statuses updated in CODE_REVIEW_FINDINGS.md; stale entries for previously
fixed items (#1-4, #6, #12) corrected.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KFsGHju9szibJJa2YJcdbg