"""Memories must never describe narration that is no longer in the story, and must never skip a stretch of it. For six phases, the answer was a holdback. Summarization stopped one action short of the newest, because only the last action was retryable, and a retry rewrote `Action.text` under a mark that had already moved past it. SP4 ended that: a retry writes a sibling node, and the coordinate's derived work is withdrawn as it happens, using the same repair that undo and delete already made. The holdback is gone, so the first half of this file now asserts the property that replaced it. A block forms as soon as there is a block, and changing what a coordinate says takes back what was derived from it. Phase 14 SP3 changed what the mark is. It used to be a count of covered story actions, and the second half of this file is the cost of that. Deleting an action from in front of a position slid a never-summarized action into the covered range, so every delete had to slide the cursors too. The mark is a node now, `(branch_id, depth)`, and a node does not move when something in front of it is deleted. Those tests now assert that nothing happens, where they used to assert that the right correction happened. python -m pytest tests/test_memory_settling.py -v """ import asyncio import os import tempfile _tmp = tempfile.NamedTemporaryFile(suffix=".db", delete=False) _tmp.close() os.environ["AIDND_DB_PATH"] = _tmp.name os.environ.pop("AIDND_DATABASE_URL", None) os.environ.pop("DATABASE_URL", None) import pytest from app import memorybank, models, tree from app.context import cursors, history from app.database import Base, SessionLocal, engine class StubSummarizer: """Records every excerpt handed to the summarizer.""" def __init__(self): self.excerpts: list[str] = [] async def complete(self, system, user, **kwargs): self.excerpts.append(user) return f"Memory {len(self.excerpts)}." @pytest.fixture() def db(): Base.metadata.create_all(bind=engine) session = SessionLocal() try: yield session finally: session.close() Base.metadata.drop_all(bind=engine) def make_adventure(db, action_count: int) -> models.Adventure: """An adventure whose actions alternate player/AI, newest last.""" user = models.User(is_guest=False, email="memory@example.com") db.add(user) db.flush() settings = models.Settings(user_id=user.id, api_key="enc:dummy", model="test-model") db.add(settings) adventure = models.Adventure( user_id=user.id, title="Cave", script_state={}, auto_summarize=True ) db.add(adventure) db.flush() for i in range(action_count): db.add(models.Action( adventure_id=adventure.id, index=i, type="ai" if i % 2 else "do", text=f"Action {i}.", )) db.commit() db.refresh(adventure) return adventure def cover(db, adventure, position: int) -> None: """Mark the first `position` story actions as already summarized. Written as a position and translated to the node it names, because that is what every adventure in the database looked like before SP3 and what a v1 bundle still carries. `memory_cursor` keeps the old number so the two coordinate systems can be compared where a test cares. """ adventure.memory_cursor = position adventure.summary_cursor = position cursors.anchor_at_position(adventure, cursors.MEMORY, position) cursors.anchor_at_position(adventure, cursors.SUMMARY, position) db.commit() def covered_depth(db, adventure) -> int: """The memory mark, as a depth on the story being played.""" return cursors.MEMORY.depth(db, adventure) def run_memories(db, adventure, stub, monkeypatch): monkeypatch.setattr(memorybank, "summary_provider", lambda s: stub) settings = db.query(models.Settings).first() asyncio.run(memorybank._create_due_memories(adventure, settings, db)) # --------------------------------------------------- no holdback, since SP4 def test_a_block_forms_as_soon_as_the_story_holds_one(db, monkeypatch): """Covered to action 5 with 12 actions: block 6-11 ends on the newest action, and is summarized now rather than a turn later. This is exactly the case the holdback existed to refuse. What makes it safe is no longer that the block stops short. It is that a retry of node 11 would withdraw this memory on its way past (see `test_deleting_a_summarized_node_withdraws_its_memory`, the same repair). """ adventure = make_adventure(db, 12) cover(db, adventure, 6) stub = StubSummarizer() run_memories(db, adventure, stub, monkeypatch) assert len(stub.excerpts) == 1 assert "Action 11." in stub.excerpts[0] memory = db.query(models.Memory).one() assert (memory.source_start, memory.source_end) == (6, 11) # The mark and the memory name the same node. That is what keeps them # from drifting apart, however gappy the underlying depths are. assert (memory.branch_id, memory.depth) == cursors.MEMORY.stored(adventure) assert covered_depth(db, adventure) == 11 def test_the_first_memory_lands_at_memory_start(db, monkeypatch): adventure = make_adventure(db, memorybank.MEMORY_START - 1) stub = StubSummarizer() run_memories(db, adventure, stub, monkeypatch) assert stub.excerpts == [] # too short to have started at all db.add(models.Action( adventure_id=adventure.id, index=memorybank.MEMORY_START - 1, type="do", text="Later.", )) db.commit() db.refresh(adventure) run_memories(db, adventure, stub, monkeypatch) # MEMORY_START is 12 actions = two full blocks, caught up in one run # (MAX_MEMORIES_PER_RUN allows 5), and the newest is in the second of them. assert len(stub.excerpts) == 2 assert "Later." in stub.excerpts[-1] assert covered_depth(db, adventure) == memorybank.MEMORY_START - 1 def test_legacy_caught_up_adventure_is_not_rewound(db, monkeypatch): """An adventure summarized under the old rule carries a cursor equal to its action count, one past the end of the story. That used to require a clamp on every post-turn pass, and clamping it to the settled count re-covered an action. A mark that names a node has no such edge. The newest action is the node, and "everything after it" is empty until the story grows. """ adventure = make_adventure(db, 12) db.add(models.Memory(adventure_id=adventure.id, text="A", source_start=0, source_end=5)) db.add(models.Memory(adventure_id=adventure.id, text="B", source_start=6, source_end=11)) cover(db, adventure, 12) assert covered_depth(db, adventure) == 11 # the newest action, not one past it assert history.count_after(adventure, covered_depth(db, adventure)) == 0 # Grow the story and let the next block form. for i in range(12, 25): db.add(models.Action(adventure_id=adventure.id, index=i, type="do", text=f"Action {i}.")) db.commit() db.refresh(adventure) run_memories(db, adventure, StubSummarizer(), monkeypatch) covered: dict[int, int] = {} for m in db.query(models.Memory).all(): for i in range(m.source_start, m.source_end + 1): covered[i] = covered.get(i, 0) + 1 assert [i for i, c in covered.items() if c > 1] == [] # no action summarized twice assert [i for i in range(max(covered) + 1) if i not in covered] == [] # no gaps def test_no_memories_before_memory_start(db, monkeypatch): adventure = make_adventure(db, 8) stub = StubSummarizer() run_memories(db, adventure, stub, monkeypatch) assert stub.excerpts == [] # ------------------------------------------- deleting already-summarized ground def orphans(db, adventure) -> list[int]: """Depths the mark calls summarized that no memory describes. The failure this whole section is about, stated once: an action behind the mark with nothing covering it is never summarized again, and nothing ever reports it. """ covered: set[int] = set() for m in db.query(models.Memory).filter_by(adventure_id=adventure.id): covered |= set(range(m.source_start, m.source_end + 1)) mark = cursors.MEMORY.depth(db, adventure) return [ a.depth for a in memorybank.story_actions(adventure) if a.depth <= mark and a.depth not in covered ] def summarized_adventure(db): """13 actions with two memories covering depths 0-11, the mark on node 11.""" adventure = make_adventure(db, 13) for text, start, end in (("A", 0, 5), ("B", 6, 11)): node = db.query(models.Action).filter_by( adventure_id=adventure.id, index=end ).one() memory = models.Memory( adventure_id=adventure.id, text=text, source_start=start, source_end=end ) tree.attach_memory(memory, node) db.add(memory) cover(db, adventure, 12) db.refresh(adventure) return adventure def test_deleting_a_middle_action_leaves_the_mark_where_it_was(db): """The bug that motivated the old machinery, and the reason it is gone. A position cursor counted actions from the start, so deleting an earlier one slid a never-summarized action into the covered range and every delete had to correct for it. A depth is not a count: node 11 is still node 11 with node 5 gone. """ adventure = summarized_adventure(db) # Node 4 is inside memory A's block but is not the node it hangs off, # so nothing is withdrawn. The old code read it the same way: only a # memory whose end had fallen off the story was pruned. victim = db.query(models.Action).filter_by(adventure_id=adventure.id, index=4).one() assert memorybank.forget_node(db, adventure, victim) == 0 db.delete(victim) db.commit() db.refresh(adventure) assert covered_depth(db, adventure) == 11 assert [m.text for m in db.query(models.Memory).all()] == ["A", "B"] assert orphans(db, adventure) == [] def test_deleting_a_later_action_leaves_the_mark_alone(db): adventure = summarized_adventure(db) victim = db.query(models.Action).filter_by(adventure_id=adventure.id, index=12).one() memorybank.forget_node(db, adventure, victim) db.delete(victim) db.commit() db.refresh(adventure) assert covered_depth(db, adventure) == 11 assert orphans(db, adventure) == [] def test_deleting_a_summarized_node_withdraws_its_memory(db): """Discarding the memory is not enough. The story it covered is still behind the mark, so the mark has to move back to where that block began. Memory B ends on node 11, so deleting node 11 withdraws it. The old code found this by scanning for a memory whose covered range had fallen off the end of the story. Now the memory hangs off the node, so finding it is a lookup. """ adventure = summarized_adventure(db) victim = db.query(models.Action).filter_by(adventure_id=adventure.id, index=11).one() assert memorybank.forget_node(db, adventure, victim) == 1 db.delete(victim) db.commit() db.refresh(adventure) assert [m.text for m in db.query(models.Memory).all()] == ["A"] assert covered_depth(db, adventure) == 5 # back to where the discarded memory began assert cursors.SUMMARY.depth(db, adventure) == 5 # and the summary with it assert orphans(db, adventure) == [] def test_repeated_deletes_never_orphan_an_action(db): """The scenario that motivated this: undo/delete-last, over and over. No clamp in the loop any more, and no bookkeeping call per delete beyond withdrawing what the node produced. """ adventure = summarized_adventure(db) for _ in range(6): actions = memorybank.story_actions(adventure) if not actions: break victim = max(actions, key=lambda a: a.depth) memorybank.forget_node(db, adventure, victim) db.delete(victim) db.flush() db.expire(adventure, ["actions"]) db.commit() db.refresh(adventure) assert orphans(db, adventure) == []