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interactive-story/plan/13-memory-embedding-cost.md
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parththakkar106andClaude Opus 5 03c6707ca7 Write up the embedding-cost fix and the story-tree design
Two plan documents from designing the branching story tree. The tree work
turned up that memory retrieval fetches the whole bank's embeddings every
turn -- 96% of a turn's database traffic -- and that is the one read a tree
cannot window, so it lands first.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015CYEJKobJ2Re4Dv7qUoSA7
2026-08-16 21:02:20 +05:30

6.5 KiB

13 — Memory-bank embedding cost (round three of the egress work)

Goal: stop every turn fetching the entire memory bank's embeddings. Measured at 3,024 KB per turn on adventure 25 against 129 KB for everything else a turn reads — the memory bank is ~96% of a turn's database traffic, and it is fetched fresh every single turn to pick memory_top_k = 5 memories.

Found 2026-08-16 while designing the story tree (see 14-phase-story-tree.md), because memory retrieval is the one read a tree cannot window — it is long-range recall by design, so it always spans the full path. That makes this the cost floor of a turn under the tree, which is why it lands first.

The measurement (production, Neon SQL editor)

SELECT count(*), avg(json_array_length(embedding))::int,
       avg(length(embedding::text))::int,
       pg_size_pretty(sum(length(embedding::text))::bigint)
FROM memories WHERE embedding IS NOT NULL;
--  134 memories | 1536 dims | 30,971 bytes each | 4,053 kB total
adventure active fetched per turn
25 100 100 3,024 kB
21 18 18 545 kB
12 12 12 363 kB
20 4 4 121 kB

Break-even against the rest of a turn is 4.2 memories, i.e. about action 25. Every adventure past that is dominated by this.

active == fetched everywhere: nothing has been evicted yet, so the Python-side forgotten filter currently costs nothing. It becomes a real leak the moment eviction starts.

Why round two missed it

retrieve_memories needs settings.embedding_model, and embedding providers are BYOK-only by construction — they never touch the demo key. So the public demo never embeds anything, and the round-two stress harness (which had no embedding model configured) measured the turn loop with its heaviest read switched off. The 23.0 MB figure for a 200-action playthrough is the memory-bank-off number; with it on, adventure 25 is closer to 300 MB.

Rule going forward: any egress measurement must run with an embedding model set.

Root cause

memorybank.py:208

candidates = [m for m in adventure.memories if not m.forgotten and m.embedding]

Walks the relationship, so every memory row for the adventure loads with its embedding. embedding is Mapped[list] on a JSON column — 1536 floats serialised as text is ~31 KB. Cosine ranking happens in Python (a deliberate choice, documented at models.py:144), so all of it must cross the wire. The comment sized it by count ("fine at a few hundred") rather than by bytes.

Not the same bug as migration 36/37 — the column is not a repeating group and there is no denormalisation to fix. It is a format problem plus a fetch-frequency problem.

Decisions (settled 2026-08-16)

  • Packed float32, keep 1536 dimensions. 31 KB → 6 KB, a straight 5x, with zero retrieval-quality risk. Explicitly rejected dropping to 512/768 dims: the size fix plus the cache makes the extra 3x unnecessary, and it would have meant re-embedding.
  • No re-embedding. Dimensions are unchanged, so the migration is a pure format conversion of the 134 existing rows — read the JSON, write packed bytes, no API calls. One-time 4 MB read.
  • In-process cache alongside the size fix, not sequenced after it. Turns for one adventure arrive back-to-back, so a dict keyed by adventure id takes steady-state cost to ~0. 100 vectors as float32 is 600 KB of RAM — negligible.
  • memory_bank_capacity 200 → ~80. Taken on quality grounds as much as cost: ranking 200 memories to pick 5 dilutes retrieval. Note this will start evicting on adventure 25 immediately (it sits at 100).
  • Not pgvector. It is the structural answer and would keep vectors in the database entirely, but it breaks SQLite dev parity — which the codebase protects deliberately (context/history.py:42, the replace()/trim() dialect dance). Revisit only if the bank grows past what Python cosine can handle.

Work, in order

  1. Rebuild the byte-meter harness — in the repo this time. backend/tools/dbmeter.py
    • stress_session.py. The originals lived outside the repo and are gone. Default it to running with an embedding model configured, since that omission is precisely what hid this finding. Do this first so every item below is measured, not assumed.
  2. Migration 38 — memories.embedding_blob (LargeBinary). Backfill in Python (struct.pack(f"<{n}f", *vec)); the conversion cannot be expressed in portable SQL, so unlike migration 36/37 this one does pay a one-time 4 MB read. Drop the old JSON column in a follow-up migration once verified, not in the same one.
  3. Read path. retrieve_memories queries memories directly with forgotten = false AND embedding_blob IS NOT NULL in SQL, not Python. Unpack with struct/numpy.
  4. Vector cache. Keyed by adventure_id, invalidated on memory create, evict and delete. Must survive the retry/undo paths that prune memories.
  5. Capacity default 200 → 80. Existing adventures inherit it, so adventure 25 evicts on its next turn — check that the eviction path is sane at scale before shipping.
  6. Infinite scroll upward in Play.jsx for the remaining 423 KB page load of a finished adventure — the last open item from round two. Load the newest turns, fetch older ones as the reader scrolls up.

Guardrails to add with this work

  • Query-count / byte assertions per endpoint, extending the test_egress.py idea: assert an endpoint issues at most N queries and fetches under X KB against production-sized fixtures. This class of bug is invisible at ten rows.
  • Explicit column projections on read paths. List endpoints name the fields they need rather than loading whole entities, so the next heavy column is opt-in. This is the structural version of what deferred=True does by hand.
  • Row-width review rule. Any new large column justifies itself or goes out-of-line. actions now carries five JSON columns.

Deliberately not taken: moving context_snapshot out of the database. It costs nothing on reads now that it is deferred, and storage is ~$0.02/mo. Revisit only if backups or storage start to hurt.

Verification

  • Harness: one turn on adventure 25, memory bank on, before and after. Target is 3,024 kB → ~600 kB cold, ~0 warm.
  • Re-run the round-two shapes with an embedding model configured, so the 200-action playthrough number is finally honest.
  • The existing test_egress.py guard must still pass — nothing here should touch the deferred action columns.