Files
interactive-story/backend/tools
JesseMarkowitzandClaude Opus 5 0c7316f951 Keep the state section and its proposal out of the story
The first complete M01 run with the memory bank on (f8d4010, 101 turns on
a GPU host) reported "complete". It still did not prove M04. The planted
clue was found at turn 100 only because the narrator had pasted the
narrative-state section into its own prose, and the paste was still in
recent history. No memory and no summary carried the clue.

The narrator is a small local model. It wrote protocol into its stored
narration on 42 of 104 turns, starting at depth 2, in four shapes:

- a copy of the state section: `Scene:`, `Who and what exists:`, `Held:`,
  `Established:`, `Still open:`
- that copy above a correct ```state block, which was stripped while the
  copy stayed
- the copy, then a bare `State` heading, then a `> {"events": ...}`
  proposal quoted like a player turn, sometimes with story after it
- the same block cut off by the output-token limit, on 10 turns

Stored text is replayed verbatim as history, so each leak also put a second,
older account of the state into the next prompt. That is what M5 review
Finding 4 removed from history replay, and every leak gave the model another
example to copy.

The extractor now removes:

- a pasted state section, recognised by at least two of the renderer's own
  headings as whole lines. The headings are constants in `render.py`, so the
  renderer and the extractor cannot drift apart. One heading alone, or a
  `Scene:` line of prose, is left.
- an unfenced proposal that starts a line, quoted or not, when it parses and
  is a proposal. With no fence it becomes the turn's proposal. A `State`
  heading directly above goes with it. Candidates are taken outermost first,
  so a finished event line inside an unfinished block is never taken as a
  proposal by itself.
- an unfinished unfenced proposal at the end that reads as protocol.
- whatever is left at the end: a `State` heading, a bare `>`, a parroted
  reminder or continue hint (closed or not), and a ```json fence cut off
  before it names its events. These are cut repeatedly until nothing more
  comes off.

This also fixes an older bug. `_STATE_FENCE_RE` read "a ```state block"
inside a parroted reminder as a fence opening and cut out the middle of the
reminder. The label must now end its line or run straight into the payload.

A reply whose only removal is a pasted state section records no raw block,
so the turn is not marked unparseable for a block it never started.

Every AI turn in four real runs was replayed through the new extractor:
draco M01, the two 26-turn GPU trials, and this M01 run. 339 turns in all.
No turn the old extractor had left clean changed. Every leak of our own
protocol is gone: 42 of 42 in this M01 run, 5 in trial 2, 3 on draco.
Trial 1 still has model-invented headings ("Identifiers established:",
"Set of events made true:") on 10 turns. They paraphrase the instruction and
are not our renderer's text, so they are left, not guessed at.

The long-run harness now records an explicit M04 verdict, which is never a
recovery while the clue is still in recent history. It also counts the AI
turns in the export that still carry protocol.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0136VBTMUKWYeU6G9HgbDbND
2026-09-13 21:18:18 -04:00
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2026-08-17 14:08:23 +05:30