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interactive-story/backend/tests/test_memory_retrieval.py
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parththakkar106andClaude Opus 5 32cd7c1077 Give the tests one setup instead of thirty-five
Every test module carried the same eight-line prologue redirecting the
database to a temp file. Only the first one to be imported ever took
effect: `app.database` reads `AIDND_DB_PATH` at import and builds `engine`
from it once, so by the time the second module ran the engine already
existed. The other 34 copies created a temp file that nothing opened and
nothing deleted, and leaked one per module per run.

`conftest.py` now does it once, which is early enough because pytest
imports conftest before any test module. It also deletes the file when the
run ends. The tests still share one database, exactly as they already did:
each `client` fixture calls `create_all` on setup and `drop_all` on
teardown, so no test sees another test's rows.

`tests/fakes.py` holds the one `ScriptedProvider`. Nine modules each had a
copy, and the copies had drifted into four feature sets, so a test that
needed to raise a provider error had to be written in one of the files
whose copy supported that. The shared one is the superset. The two
`FakeProvider` copies were the same class with a fixed reply, so they use
it too. `test_chat.py` keeps its own, which implements `chat` rather than
`generate` and records what it was constructed with.

An autouse fixture resets the fake's class state between tests, so a stale
reply list can no longer reach the next test.

435 lines out of the suite. 549 tests pass. Verified live by sabotage:
breaking the shared fake fails 13 tests across four modules.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014Dix4oGV3njgWRdu7P9t6r
2026-08-29 00:47:46 +05:30

453 lines
17 KiB
Python

"""Ranking the memory bank without reading the memory bank.
Retrieval used to walk `adventure.memories`, which loaded every row with
its vector. That vector data was 96% of everything a turn read. Retrieval
now asks SQL which memories are in play, holds their vectors in process,
and fetches text for only the five it picks.
Three things have to stay true for that to be safe, and each is a separate
failure that no error message would report:
* the ranking picks the same memories it always did;
* nothing bulk-reads a vector column again;
* a cached vector is never served after the stored one changed.
python -m pytest tests/test_memory_retrieval.py -v
"""
import asyncio
from datetime import timedelta
import pytest
from sqlalchemy import event, inspect as sa_inspect
from app import memorybank, models
from app.database import Base, SessionLocal, engine
class StubEmbedder:
"""Returns whatever vector the test set, and counts calls."""
def __init__(self, vector=(1.0, 0.0, 0.0)):
self.vector = list(vector)
self.calls = 0
async def embed(self, texts):
self.calls += 1
return [list(self.vector) for _ in texts]
@pytest.fixture()
def db():
Base.metadata.create_all(bind=engine)
memorybank._vector_cache.clear()
session = SessionLocal()
try:
yield session
finally:
session.close()
memorybank._vector_cache.clear()
Base.metadata.drop_all(bind=engine)
@pytest.fixture()
def settings(db):
user = models.User(is_guest=False, email="rank@example.com")
db.add(user)
db.flush()
row = models.Settings(
user_id=user.id, api_key="enc:dummy", model="m",
embedding_model="text-embedding-3-small", memory_top_k=2,
memory_bank_capacity=80,
)
db.add(row)
db.commit()
return row
@pytest.fixture()
def adventure(db, settings):
adv = models.Adventure(
user_id=settings.user_id, title="Cave", script_state={},
memory_bank_enabled=True,
)
db.add(adv)
db.flush()
# Retrieval builds its query from the newest actions. With none, it
# returns before ranking anything.
for i in range(2):
db.add(models.Action(
adventure_id=adv.id, index=i, type="ai", text=f"Something happened {i}."
))
db.commit()
return adv
def add_memory(db, adventure, text, vector, **kwargs):
memory = models.Memory(adventure_id=adventure.id, text=text, **kwargs)
db.add(memory)
db.flush()
if vector is not None:
memorybank.set_vector(memory, list(vector))
db.commit()
return memory
@pytest.fixture()
def bank(db, adventure):
"""Three orthogonal vectors, so a query vector picks one unambiguously."""
return {
"x": add_memory(db, adventure, "about x", (1.0, 0.0, 0.0)),
"y": add_memory(db, adventure, "about y", (0.0, 1.0, 0.0)),
"z": add_memory(db, adventure, "about z", (0.0, 0.0, 1.0)),
}
def retrieve(adventure, settings, embedder, **kwargs):
memorybank.embedding_provider = lambda s: embedder
kwargs.setdefault("update_stats", False)
return asyncio.run(memorybank.retrieve_memories(adventure, settings, **kwargs))
@pytest.fixture()
def sql_log():
statements: list[str] = []
def record(conn, cursor, statement, parameters, context, executemany):
statements.append(statement)
event.listen(engine, "before_cursor_execute", record)
try:
yield statements
finally:
event.remove(engine, "before_cursor_execute", record)
# ------------------------------------------------------------------- ranking
def test_ranks_by_cosine_similarity(db, adventure, settings, bank):
result = retrieve(adventure, settings, StubEmbedder((1.0, 0.0, 0.0)))
assert [m["id"] for m in result["used"]][0] == bank["x"].id
assert result["used"][0]["similarity"] == pytest.approx(1.0)
assert result["used"][0]["text"] == "about x"
def test_honours_top_k(db, adventure, settings, bank):
settings.memory_top_k = 1
db.commit()
assert len(retrieve(adventure, settings, StubEmbedder())["used"]) == 1
def test_pinned_memories_are_always_used(db, adventure, settings, bank):
"""A pin means "always in context", however badly it scores."""
settings.memory_top_k = 1
bank["z"].pinned = True
db.commit()
used = retrieve(adventure, settings, StubEmbedder((1.0, 0.0, 0.0)))["used"]
assert [m["id"] for m in used] == [bank["z"].id]
assert used[0]["pinned"] is True
def test_forgotten_and_unembedded_memories_are_not_candidates(db, adventure, settings):
live = add_memory(db, adventure, "live", (1.0, 0.0, 0.0))
add_memory(db, adventure, "evicted", (1.0, 0.0, 0.0), forgotten=True)
add_memory(db, adventure, "no vector yet", None)
used = retrieve(adventure, settings, StubEmbedder())["used"]
assert [m["id"] for m in used] == [live.id]
def test_empty_bank_returns_no_error(db, adventure, settings):
assert retrieve(adventure, settings, StubEmbedder()) == {"used": [], "error": None}
def test_missing_embedding_model_is_reported(db, adventure, settings, bank):
settings.embedding_model = ""
db.commit()
result = retrieve(adventure, settings, StubEmbedder())
assert result["used"] == [] and "embedding model" in result["error"]
def test_update_stats_bumps_only_the_used(db, adventure, settings, bank):
settings.memory_top_k = 1
db.commit()
retrieve(adventure, settings, StubEmbedder((1.0, 0.0, 0.0)), update_stats=True)
db.commit()
db.expire_all()
assert db.get(models.Memory, bank["x"].id).use_count == 1
assert db.get(models.Memory, bank["x"].id).last_used_at is not None
assert db.get(models.Memory, bank["y"].id).use_count == 0
def test_dry_runs_do_not_bump_the_counters(db, adventure, settings, bank):
"""Insights assembles a context without spending a turn. It must not
look like the memories were used."""
retrieve(adventure, settings, StubEmbedder(), update_stats=False)
db.commit()
db.expire_all()
assert all(db.get(models.Memory, m.id).use_count == 0 for m in bank.values())
# --------------------------------------------------------------- the egress
def memory_selects(statements):
return [
s for s in statements
if "FROM memories" in s and s.lstrip().upper().startswith("SELECT")
]
def test_the_json_column_is_gone(db):
"""`memories.embedding` held the vectors before migration 38, and
nothing read it afterward. Migration 42 dropped it. Restoring it would
bring back 4 MB of dead weight and a second place vectors can be
written from. That second place is how the model-switch bug happened
(test_embedding_model_switch.py)."""
columns = {c["name"] for c in sa_inspect(engine).get_columns("memories")}
assert "embedding" not in columns
assert {"embedding_blob", "embedded"} <= columns
def test_the_catalogue_query_carries_no_vectors(db, adventure, settings, bank, sql_log):
"""The query that decides which memories are in play must stay tiny.
This is the query that used to pull the whole bank across the wire."""
retrieve(adventure, settings, StubEmbedder())
catalogue = [s for s in memory_selects(sql_log) if "memories.pinned" in s]
assert catalogue, "expected a catalogue query"
assert not any("embedding_blob" in s for s in catalogue)
def test_a_second_turn_reads_no_vectors_at_all(db, adventure, settings, bank, sql_log):
"""The point of the cache: back-to-back turns on one adventure pay for the
vectors once."""
retrieve(adventure, settings, StubEmbedder())
sql_log.clear()
retrieve(adventure, settings, StubEmbedder())
assert not any("embedding_blob" in s for s in memory_selects(sql_log))
def test_only_the_new_memory_is_fetched_after_one_is_added(db, adventure, settings, bank, sql_log):
"""A growing bank must not re-read the vectors it already holds."""
retrieve(adventure, settings, StubEmbedder())
added = add_memory(db, adventure, "about w", (0.5, 0.5, 0.0))
sql_log.clear()
retrieve(adventure, settings, StubEmbedder())
vector_reads = [s for s in memory_selects(sql_log) if "embedding_blob" in s]
assert len(vector_reads) == 1
# One placeholder means one id: the new memory, and nothing else.
assert vector_reads[0].count("?") == 1
assert added.id in {m["id"] for m in
retrieve(adventure, settings, StubEmbedder((0.5, 0.5, 0.0)))["used"]}
def test_only_top_k_texts_are_fetched(db, adventure, settings, bank, sql_log):
settings.memory_top_k = 1
db.commit()
retrieve(adventure, settings, StubEmbedder())
text_reads = [s for s in memory_selects(sql_log) if "memories.text" in s]
assert len(text_reads) == 1
assert text_reads[0].count("?") == 1
# ---------------------------------------------------------------- staleness
def test_a_rewritten_vector_is_not_served_from_cache(db, adventure, settings, bank):
"""The cache's one genuine hazard: a memory keeps its id while its
vector changes, so an id-set check alone would continue serving the
old vector. Editing a memory's text and re-embedding it does exactly
that.
"""
settings.memory_top_k = 1
db.commit()
first = retrieve(adventure, settings, StubEmbedder((0.0, 0.0, 1.0)))
assert [m["id"] for m in first["used"]] == [bank["z"].id]
# z is re-embedded onto the x axis, all within one gap between turns.
memorybank.set_vector(bank["z"], [1.0, 0.0, 0.0])
db.commit()
again = retrieve(adventure, settings, StubEmbedder((0.0, 0.0, 1.0)))
assert [m["id"] for m in again["used"]] != [bank["z"].id]
def test_a_deleted_memory_leaves_the_cache(db, adventure, settings, bank):
retrieve(adventure, settings, StubEmbedder())
db.delete(bank["x"])
db.commit()
used = retrieve(adventure, settings, StubEmbedder((1.0, 0.0, 0.0)))["used"]
assert bank["x"].id not in {m["id"] for m in used}
assert memorybank._vector_cache[adventure.id].keys() == {bank["y"].id, bank["z"].id}
def test_the_cache_is_bounded(db, adventure, settings, bank):
"""It holds vectors indefinitely, so without a bound a long-running process
accumulates every adventure ever played."""
retrieve(adventure, settings, StubEmbedder())
for fake_id in range(1000, 1000 + memorybank.VECTOR_CACHE_ADVENTURES + 2):
memorybank._vectors_for(db, fake_id, [])
assert len(memorybank._vector_cache) == memorybank.VECTOR_CACHE_ADVENTURES
assert adventure.id not in memorybank._vector_cache # evicted, least recent
def test_forget_cached_vectors_drops_an_adventure(db, adventure, settings, bank):
retrieve(adventure, settings, StubEmbedder())
assert adventure.id in memorybank._vector_cache
memorybank.forget_cached_vectors(adventure.id)
assert adventure.id not in memorybank._vector_cache
# ----------------------------------------------------------------- eviction
def test_eviction_marks_the_least_recently_used(db, adventure, settings):
settings.memory_bank_capacity = 1
db.commit()
now = models.utcnow()
recent = add_memory(db, adventure, "recent", (1.0, 0.0, 0.0), use_count=1)
stale = add_memory(db, adventure, "stale", (0.0, 1.0, 0.0), use_count=1)
recent.last_used_at = now
stale.last_used_at = now - timedelta(days=30)
db.commit()
memorybank._evict_over_capacity(adventure, settings, db)
db.expire_all()
assert db.get(models.Memory, stale.id).forgotten is True
assert db.get(models.Memory, recent.id).forgotten is False
def test_eviction_breaks_ties_on_use_count(db, adventure, settings):
"""Two memories last used at the same moment: the one the story has
used less is the one that goes. This must be only a tiebreak. Ranking
on the count first is what used to freeze the bank (see below)."""
settings.memory_bank_capacity = 1
db.commit()
now = models.utcnow()
keep = add_memory(db, adventure, "used often", (1.0, 0.0, 0.0), use_count=5)
drop = add_memory(db, adventure, "used once", (0.0, 1.0, 0.0), use_count=1)
keep.last_used_at = drop.last_used_at = now
db.commit()
memorybank._evict_over_capacity(adventure, settings, db)
db.expire_all()
assert db.get(models.Memory, drop.id).forgotten is True
assert db.get(models.Memory, keep.id).forgotten is False
def test_a_newborn_is_not_evicted_by_the_bank_it_joins(db, adventure, settings):
"""The bank used to stop accepting new memories. Eviction ranked on
use_count first, and a memory written this turn has never been used.
Once every existing memory had been retrieved even once, the newborn
became the lowest-ranked row in the bank. Eviction then removed it in
the same post-turn run that wrote it, before retrieval ever saw it.
That state never recovers: counts only go up, so no memory written
after it could get in either."""
settings.memory_bank_capacity = 3
db.commit()
now = models.utcnow()
established = [
add_memory(db, adventure, f"used once {i}", (1.0, 0.0, 0.0),
use_count=1, last_used_at=now - timedelta(minutes=3 - i))
for i in range(3)
]
newborn = add_memory(db, adventure, "written this turn", (0.0, 1.0, 0.0))
memorybank._evict_over_capacity(adventure, settings, db)
db.expire_all()
assert db.get(models.Memory, newborn.id).forgotten is False
# the least recently used goes instead
assert db.get(models.Memory, established[0].id).forgotten is True
assert db.get(models.Memory, established[2].id).forgotten is False
def test_a_full_bank_still_turns_over(db, adventure, settings):
"""The same failure seen over several turns: a bank at capacity must
keep accepting new memories, or the adventure stops remembering
anything past the point where it filled up."""
settings.memory_bank_capacity = 3
now = models.utcnow()
db.commit()
for i in range(3):
add_memory(db, adventure, f"opening {i}", (1.0, 0.0, 0.0),
use_count=1, last_used_at=now - timedelta(minutes=10 - i))
later = []
for turn in range(4):
later.append(add_memory(db, adventure, f"turn {turn}", (0.0, 1.0, 0.0)))
memorybank._evict_over_capacity(adventure, settings, db)
db.expire_all()
active = {m.text for m in db.query(models.Memory).filter(
models.Memory.adventure_id == adventure.id,
models.Memory.forgotten.is_(False),
)}
assert active == {"turn 1", "turn 2", "turn 3"}
def test_eviction_never_touches_a_pin(db, adventure, settings):
"""Capacity yields to pins: if everything active is pinned there is nothing
to evict, and the bank is allowed to sit over capacity."""
settings.memory_bank_capacity = 1
db.commit()
pins = [add_memory(db, adventure, f"pin {i}", (1.0, 0.0, 0.0), pinned=True)
for i in range(3)]
memorybank._evict_over_capacity(adventure, settings, db)
db.expire_all()
assert all(db.get(models.Memory, p.id).forgotten is False for p in pins)
def test_eviction_reads_no_vectors(db, adventure, settings, bank, sql_log):
"""It ran every turn and pulled the whole bank to count it."""
settings.memory_bank_capacity = 1
db.commit()
sql_log.clear()
memorybank._evict_over_capacity(adventure, settings, db)
assert not any("embedding_blob" in s for s in memory_selects(sql_log))
def test_evicted_memories_drop_out_of_the_cache(db, adventure, settings, bank):
retrieve(adventure, settings, StubEmbedder())
settings.memory_bank_capacity = 1
db.commit()
memorybank._evict_over_capacity(adventure, settings, db)
used = retrieve(adventure, settings, StubEmbedder())["used"]
assert len(used) == 1
assert len(memorybank._vector_cache[adventure.id]) == 1
# ------------------------------------------------------------- embed queue
def test_embed_pending_picks_only_unembedded_memories(db, adventure, settings):
done = add_memory(db, adventure, "already done", (1.0, 0.0, 0.0))
todo = add_memory(db, adventure, "needs a vector", None)
add_memory(db, adventure, "evicted, skip", None, forgotten=True)
embedder = StubEmbedder((0.0, 1.0, 0.0))
memorybank.embedding_provider = lambda s: embedder
asyncio.run(memorybank._embed_pending(adventure, settings, db))
db.expire_all()
assert db.get(models.Memory, todo.id).embedded is True
assert embedder.calls == 1
# The one already embedded keeps the vector it had.
assert db.get(models.Memory, done.id).embedding_blob == memorybank.vectors.pack(
[1.0, 0.0, 0.0]
)
def test_embed_pending_reads_no_vectors(db, adventure, settings, bank, sql_log):
add_memory(db, adventure, "needs a vector", None)
embedder = StubEmbedder()
memorybank.embedding_provider = lambda s: embedder
sql_log.clear()
asyncio.run(memorybank._embed_pending(adventure, settings, db))
assert not any("embedding_blob" in s for s in memory_selects(sql_log))