Scenario editor now has a "World State (RPG)" section with an Editor/JSON toggle. The Editor is a form UI to add/edit/remove world & player stats (min/max/initial/±per-turn/cooldown/counter/desc/bands), NPCs (name, keys, description, and their own stats), flags, and milestones — no JSON required. Both views edit the same parsed schema and stay in sync; empty clears the RPG layer. Keeps the read-only structured preview under the JSON view. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
React + Vite
This template provides a minimal setup to get React working in Vite with HMR and some Oxlint rules.
Currently, two official plugins are available:
- @vitejs/plugin-react uses Oxc
- @vitejs/plugin-react-swc uses SWC
React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.
Expanding the Oxlint configuration
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and Oxlint's TypeScript related rules in your project.