A ceiling alone is a one-sided instruction, and models read it in opposite directions. A verbose one is held back by it; a terse one has nothing to act on except "write only as much as the moment needs -- a typical turn is much shorter" and collapses to two paragraphs. Same prompt, wildly different turn lengths depending on which model is behind it. State a floor as well, so the guidance is a band. The two bounds are deliberately asymmetric -- "must not exceed" for the wall the endpoint enforces, "should not stop short of" for the floor -- so neither reads as a number to hit, which is the property the earlier A/B says decides whether this hint helps or hurts. "Prefer the lower end" inherits the anti-overshoot job the deleted "much shorter" line was doing, but now with a number under it, so a terse model lands on the floor instead of at forty words. Below MIN_LENGTH_FLOOR_WORDS the floor is dropped and the tight-cap wording is left byte-identical: at a tight cap a short turn is the correct turn, and that phrasing is the one measured to keep the state block alive (0/6 truncations at cap 250 against 2/6 unhinted). So this only moves loose caps. MAX_LENGTH_FLOOR_WORDS keeps the share from demanding 555 words minimum at cap 2400 -- a big cap means long turns are allowed, not compulsory. Shipped without an A/B run, deliberately. Two things to watch live: whether a stated range invites landing mid-range on verbose models (drop the share to ~0.25 if so), and whether the state block still survives -- nothing reads finish_reason yet, so truncation is silent. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DfMCsN1KBLsTqMkj5hSgrY
248 lines
9.6 KiB
Python
248 lines
9.6 KiB
Python
"""The turn prompt asks for a turn that fits inside `max_output_tokens`.
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`max_output_tokens` is a hard wall the endpoint enforces mid-sentence. The state
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block is emitted *after* the narration, so a long turn hits the wall partway
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through the block and the deltas are lost — silently, since nothing reads
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`finish_reason`. The prompt now carries a word budget derived from the cap so
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the model lands just inside it.
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Two things are easy to break here:
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* the hint must be stated in **words**, not tokens — a model cannot count its
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own tokens, and a hint it cannot follow is just wasted budget;
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* it must not displace `EMIT_REMINDER` from the last position, which is the
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whole mechanism keeping the state block emitted at all (see
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test_worldstate.py and the emit-reliability fix).
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python -m pytest tests/test_length_hint.py -v
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"""
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import os
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import re
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import tempfile
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_tmp = tempfile.NamedTemporaryFile(suffix=".db", delete=False)
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_tmp.close()
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os.environ["AIDND_DB_PATH"] = _tmp.name
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os.environ.pop("AIDND_DATABASE_URL", None)
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os.environ.pop("DATABASE_URL", None)
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import pytest
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from app import models, worldstate
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from app.context import builder
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from app.database import Base, SessionLocal, engine
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SCHEMA = {
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"player": {"hp": {"min": 0, "max": 100, "initial": 100, "desc": "Health"}},
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}
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@pytest.fixture()
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def story():
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"""A short adventure, with and without a stat schema on demand."""
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Base.metadata.create_all(bind=engine)
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db = SessionLocal()
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user = models.User(is_guest=False, email="length@example.com")
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db.add(user)
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db.flush()
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settings = models.Settings(user_id=user.id, api_key="enc:dummy", model="m")
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db.add(settings)
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scenario = models.Scenario(user_id=user.id, title="S", prompt="A road.")
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db.add(scenario)
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db.flush()
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adventure = models.Adventure(
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user_id=user.id, title="A", scenario_id=scenario.id, script_state={},
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memory="The hero hunts bandits.",
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)
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db.add(adventure)
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db.flush()
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for i in range(4):
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db.add(models.Action(adventure_id=adventure.id, index=i,
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type="ai" if i % 2 else "do", text=f"[{i}] Onward."))
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db.commit()
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db.expire_all()
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adventure = db.get(models.Adventure, adventure.id)
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settings = db.get(models.Settings, settings.id)
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try:
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yield db, adventure, settings, scenario.id
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finally:
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db.close()
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Base.metadata.drop_all(bind=engine)
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def with_schema(db, scenario_id, adventure):
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scenario = db.get(models.Scenario, scenario_id)
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scenario.stat_schema = SCHEMA
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adventure.world_state = worldstate.instantiate(SCHEMA)
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db.commit()
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db.expire_all()
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# ----------------------------------------------------- the hint itself
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def test_budget_is_the_cap_minus_headroom_and_buffer_in_words():
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"""800-token cap → 750 after headroom → ~562 words → 506 after the buffer."""
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hint = builder.length_hint(800, has_ws=True)
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assert "506" in hint
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assert "token" not in hint.lower(), "a model cannot count its own tokens"
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def test_budget_tracks_the_setting():
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small = builder.length_hint(800, has_ws=True)
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large = builder.length_hint(2400, has_ws=True)
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assert small != large
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assert "1586" in large
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def asked_words(cap):
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return int(re.search(r"(\d+) words", builder.length_hint(cap, has_ws=True)).group(1))
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def test_buffer_leaves_room_for_overshoot():
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"""The stated number must sit meaningfully under the real ceiling, or an
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on-target-but-slightly-long turn still hits the wall."""
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for cap in (400, 800, 1500, 2400):
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asked = asked_words(cap)
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ceiling = (cap - builder.LENGTH_HEADROOM) * builder.WORDS_PER_TOKEN
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assert asked < ceiling
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assert asked >= ceiling * 0.85, "buffer so large the hint wastes the cap"
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def test_hint_is_phrased_as_a_ceiling_not_a_budget():
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"""Measured: budget phrasing ("keep this turn under about N words") reads as a
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target to fill and moved the mean turn from 174 to 246 words — toward the wall
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it exists to avoid. The limit framing must survive future prompt edits."""
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hint = builder.length_hint(800, has_ws=True)
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assert "must not exceed" in hint
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assert "under about" not in hint
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assert "lower end" in hint, "without this the number still reads as a target"
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def test_hint_states_a_floor_as_well_as_a_ceiling():
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"""A ceiling alone is one-sided: a terse model has nothing to act on but the
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"only as much as the moment needs" clause and collapses to two paragraphs.
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The floor is what makes the same prompt land in the same place across models
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that lean opposite ways."""
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hint = builder.length_hint(800, has_ws=True)
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assert "506" in hint and "177" in hint
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assert "should not stop short of" in hint
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# Asymmetric on purpose: the wall is a wall, the floor is a floor, and neither
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# is phrased as a number to hit.
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assert hint.index("must not exceed") < hint.index("should not stop short of")
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def test_floor_stays_well_under_the_ceiling():
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for cap in (400, 800, 1500, 2400):
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hint = builder.length_hint(cap, has_ws=True)
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ceiling, floor = (int(n) for n in re.findall(r"(\d+)", hint)[:2])
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assert floor < ceiling * 0.5
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def test_floor_is_dropped_when_the_cap_is_too_tight_for_one():
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"""At a tight cap a short turn is the correct turn, and the tight-cap wording
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is the one measured to keep the state block alive (0/6 truncations at cap 250
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against 2/6 unhinted) — so it is left exactly as it was."""
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hint = builder.length_hint(250, has_ws=True)
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assert "should not stop short of" not in hint
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assert "much shorter" in hint
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def test_floor_does_not_grow_without_bound():
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"""A big cap means "long turns are allowed", not "every turn must be an essay":
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the share alone would demand 555 words minimum at cap 2400."""
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hint = builder.length_hint(2400, has_ws=True)
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assert str(builder.MAX_LENGTH_FLOOR_WORDS) in hint
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def test_no_hint_when_the_cap_is_too_small_to_phrase():
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"""Under the floor the hint is noise the model pays for in context."""
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assert builder.length_hint(100, has_ws=True) == ""
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assert builder.length_hint(builder.LENGTH_HEADROOM, has_ws=True) == ""
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assert builder.length_hint(0, has_ws=True) == ""
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def test_no_negative_word_budget():
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"""A cap below the headroom must not ask for a negative number of words."""
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for cap in (1, 10, 49, 51):
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assert builder.length_hint(cap, has_ws=True) == ""
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def test_reason_given_matches_whether_state_is_tracked():
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assert "state block" in builder.length_hint(800, has_ws=True)
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assert "state block" not in builder.length_hint(800, has_ws=False)
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# ----------------------------------------------------- in the assembled prompt
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def test_hint_reaches_the_story_prompt(story):
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db, adventure, settings, _ = story
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settings.max_output_tokens = 800
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_, story_text, report = builder.build_context(adventure, settings)
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assert "506" in story_text
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labels = [s["label"] for s in report["sections"]]
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assert "length_hint" in labels
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def test_emit_reminder_keeps_the_last_word(story):
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"""The hint sits above the emit reminder: the reminder's whole value is the
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recency slot, and the model has to write the narration before the block."""
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db, adventure, settings, scenario_id = story
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with_schema(db, scenario_id, adventure)
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settings.max_output_tokens = 800
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_, story_text, report = builder.build_context(adventure, settings)
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assert story_text.rstrip().endswith(worldstate.EMIT_REMINDER.rstrip())
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labels = [s["label"] for s in report["sections"]]
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assert labels.index("length_hint") < labels.index("world_state_reminder")
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def test_prompt_stays_inside_the_budget_on_a_long_story(story):
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"""Regression guard: the hint is appended after history has already spent
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the budget, so it must be reserved up front like EMIT_REMINDER is.
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Weak on purpose — the history loop stops *before* crossing its budget, so it
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leaves about one action of slack and the ~30-token hint hides inside it.
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This catches a hint that grows large, not a missing reservation; the
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reservation itself is not observable from the outside."""
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db, adventure, settings, _ = story
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for i in range(4, 120):
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db.add(models.Action(
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adventure_id=adventure.id, index=i, type="ai" if i % 2 else "do",
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text=f"[{i}] " + "The road bends past the burnt mill and the smoke. " * 12,
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))
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db.commit()
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db.expire_all()
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adventure = db.get(models.Adventure, adventure.id)
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settings.max_output_tokens = 2400
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settings.context_token_budget = 2048
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_, _, report = builder.build_context(adventure, settings)
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assert report["history"]["included"] < 120, "budget was never actually filled"
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assert report["tokens"]["total"] <= report["tokens"]["budget"]
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def test_hint_is_counted_in_the_reported_totals(story):
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"""Insights reports what the turn actually costs; a section that reaches the
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model but not the accounting makes that number a lie."""
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db, adventure, settings, _ = story
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settings.max_output_tokens = 800
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_, _, report = builder.build_context(adventure, settings)
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hint = next(s for s in report["sections"] if s["label"] == "length_hint")
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assert hint["tokens"] > 0
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assert hint["text"] in report["prompt"]["story"]
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assert builder.count_tokens(report["prompt"]["story"]) <= report["tokens"]["total"]
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def test_no_hint_section_when_the_cap_is_tiny(story):
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"""An empty hint drops out entirely rather than leaving a blank section."""
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db, adventure, settings, _ = story
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settings.max_output_tokens = 60
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_, story_text, report = builder.build_context(adventure, settings)
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assert "length_hint" not in [s["label"] for s in report["sections"]]
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assert "Keep this turn" not in story_text
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