The README claimed screenshots were "coming" and stopped describing the project around phase 10, so the world-state engine, the retry/undo state revert and the egress work — the most interesting parts — were invisible. - Screenshots of the play screen, Insights, the schema editor and the script editor, captured from the running app. - Document the world-state engine, undo/retry rewind, and the two measured performance fixes; correct the context assembly order to match context/builder.py; drop the stale "phases 1-6 complete" note. - Add CI (backend pytest, frontend lint + build, Docker image build) and its badge. Nothing ran the 151 tests but me. - Move CODE_REVIEW_FINDINGS.md to docs/self-review.md and say up front that every correctness finding is resolved. - Drop a dead import that the newly-wired lint flagged. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015sygnUWH8WnaoKPDp7hXM1
React + Vite
This template provides a minimal setup to get React working in Vite with HMR and some Oxlint rules.
Currently, two official plugins are available:
- @vitejs/plugin-react uses Oxc
- @vitejs/plugin-react-swc uses SWC
React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.
Expanding the Oxlint configuration
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and Oxlint's TypeScript related rules in your project.