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interactive-story/frontend/src/styles/schema-editor.css
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parththakkar106andClaude Opus 5 20f0753277 Merge main into the Phase 17 refactor
`main` changed the four files this branch split into packages, so all four
came back as modify/delete conflicts. Each change is ported to the module
that now holds the code, unchanged in behavior:

- `delete_action` moves to `routers/adventures/actions.py`. It reaches the
  turn lock as `turns.acquire_turn_lock` and `turns._active_turns`, which is
  the rule this branch set: the package root no longer re-exports the names a
  test rebinds.
- `EMIT_RULE` moves to `worldstate/parse.py`, and `_describe_stat` and
  `render_reference` to `worldstate/render.py`.
- The chip-wrap rules move to `styles/schema-editor.css`, and
  `StateChangeChips` to `pages/Play/reports.jsx`. `index.css` keeps this
  branch's import list.

`test_delete_state.py` needed four edits to run here. It drops the eight-line
database prologue, because `conftest.py` does that once now. It imports the
shared `ScriptedProvider` from `fakes.py` instead of carrying a copy. It
patches `adventures.turns.OpenAICompatibleProvider` and reaches the lock the
same way. And it no longer passes `index=0` when it builds the start action,
because migration 71 drops that column.

564 tests pass. `npm run lint` and `npm run build` are clean, and the CSS
bundle is 56.71 kB, which is the pre-merge size plus main's new rules.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-30 18:03:36 +05:30

250 lines
8.5 KiB
CSS

/* ---- Form-based schema editor ----
One shape for everything: a section is a panel, every entry inside it is a
`.se-row` tile, and every control wears a `.se-field` caption. Adding a new
kind of entry means reusing those three, not inventing a fourth box. */
.se-section {
margin-bottom: 16px;
padding: 13px 15px;
border: 1px solid var(--border);
border-radius: 10px;
background: var(--bg-panel);
}
.se-section-nested {
margin: 10px 0 0;
padding: 11px 12px;
background: rgba(0, 0, 0, 0.22);
border-radius: 8px;
}
.se-section-head {
display: flex;
align-items: center;
justify-content: space-between;
gap: 10px;
margin-bottom: 8px;
}
.se-section-title {
font-size: 0.74rem;
text-transform: uppercase;
letter-spacing: 0.1em;
color: var(--accent);
}
.se-hint {
margin: -2px 0 10px;
font-size: 0.78rem;
line-height: 1.45;
color: var(--text-dim);
}
.se-empty { color: var(--text-dim); font-size: 0.82rem; padding: 4px 0; }
.se-add, .se-add-sm {
font-size: 0.78rem;
padding: 3px 10px;
white-space: nowrap;
}
.se-add-sm { margin-top: 6px; }
.se-remove {
background: transparent;
border: none;
color: var(--text-dim);
cursor: pointer;
padding: 2px 6px;
font-size: 0.9rem;
line-height: 1;
flex-shrink: 0;
}
.se-remove:hover { color: var(--danger, #e5484d); }
/* Every control in the editor, one look. The global field rule keys off
`input[type="…"]`, so the plain `<input>`s here (keys, descriptions) never
matched it and fell back to browser defaults — that mismatch is most of why
this panel used to read as a pile of unrelated boxes. Everything below is
qualified with `.se` so it outranks that global rule (0,1,1) too. */
/* `:where()` so the exclusion costs no specificity — a plain
`:not([type="checkbox"])` would rank this above the `.se .se-*` overrides
below and swallow every one of them. */
.se input:not(:where([type="checkbox"])), .se textarea, .se select {
width: 100%;
background: var(--bg-input);
color: var(--text);
border: 1px solid var(--border);
border-radius: 6px;
padding: 5px 8px;
font-size: 0.84rem;
font-family: inherit;
transition: border-color 0.15s, box-shadow 0.15s;
}
/* One entry — a stat, a flag, a milestone. */
.se-row {
padding: 10px 12px;
margin-bottom: 8px;
border: 1px solid var(--border);
border-radius: 8px;
background: rgba(255, 255, 255, 0.018);
transition: border-color 0.15s;
}
.se-row:last-child { margin-bottom: 0; }
.se-row:focus-within { border-color: var(--border-bright); }
/* Wraps because a phone-width row can't fit key + toggle + ✕ side by side, and
an input's default `min-width: auto` would push the ✕ off-screen instead. */
.se-row-top { display: flex; flex-wrap: wrap; align-items: center; gap: 10px; margin-bottom: 8px; }
.se .se-key {
font-family: var(--font-mono, monospace);
font-size: 0.82rem;
min-width: 0;
max-width: 220px;
}
/* Only in the row context — `.se-field` is a *column* flex, where a basis of
140px would set the input's height instead of its width. */
.se .se-row-top .se-key { flex: 1 1 140px; }
.se-field { display: flex; flex-direction: column; gap: 3px; }
.se-field > span {
font-size: 0.66rem;
text-transform: uppercase;
letter-spacing: 0.09em;
color: var(--text-dim);
}
.se-fields {
display: flex;
flex-wrap: wrap;
gap: 8px 12px;
align-items: flex-end;
margin-bottom: 8px;
}
.se .se-num input, .se .se-num select { width: 72px; padding: 4px 6px; }
.se .se-kind select { width: 132px; }
.se .se-initial-text input { width: 220px; max-width: 100%; }
.se-check {
display: flex; align-items: center; gap: 5px;
font-size: 0.8rem; color: var(--text-dim);
white-space: nowrap;
}
.se-check input { width: auto; }
/* The global textarea rule also forces min-height:70px, which a 2-row inline
field doesn't want. */
.se .se-area { min-height: 0; line-height: 1.45; resize: vertical; }
.se-sub-head { font-size: 0.7rem; color: var(--text-dim); margin: 4px 0 4px; }
.se-band { display: flex; gap: 6px; align-items: center; margin-bottom: 4px; }
/* Qualified so it outweighs the global input[type="number"] rule (0,1,1) —
as a bare class it lost, and the band bounds rendered full-width. */
.se .se-band-n { width: 64px; padding: 4px 6px; }
.se .se-band-l { flex: 1 1 60px; width: auto; min-width: 0; }
.se-bands { margin-top: 8px; }
/* ---- NPC roster (its own page section) ---- */
.se-npc-grid {
display: grid;
/* min() so a 320px phone gets one column instead of a 340px overflow */
grid-template-columns: repeat(auto-fill, minmax(min(340px, 100%), 1fr));
gap: 14px;
align-items: start;
}
.se-npc {
border: 1px solid var(--border);
border-radius: 10px;
background: var(--bg-panel);
overflow: hidden;
}
.se-npc:focus-within { border-color: var(--border-bright); }
.se-npc-head {
display: flex;
align-items: center;
gap: 10px;
padding: 10px 12px;
border-bottom: 1px solid var(--border);
background: linear-gradient(180deg, rgba(212, 169, 78, 0.07), transparent);
}
.se-avatar {
flex-shrink: 0;
width: 34px; height: 34px;
border-radius: 50%;
display: grid; place-items: center;
font-family: var(--font-display);
font-size: 0.8rem;
letter-spacing: 0.02em;
color: #14100a;
background: linear-gradient(150deg, var(--accent-bright), var(--accent-dim));
}
.se-npc-ident { flex: 1; min-width: 0; }
.se .se-npc-name {
padding: 2px 6px;
font-family: var(--font-display);
font-size: 0.95rem;
background: transparent;
border-color: transparent;
}
.se .se-npc-name:focus { background: var(--bg-input); border-color: var(--border-bright); }
.se-npc-addr {
display: block;
margin: 1px 0 0 6px;
font-family: var(--font-mono, monospace);
font-size: 0.7rem;
color: var(--text-dim);
}
.se-npc-count {
flex-shrink: 0;
font-size: 0.7rem;
color: var(--text-dim);
white-space: nowrap;
}
.se-npc-body { padding: 12px; display: flex; flex-direction: column; gap: 10px; }
.se-npc-idfield .se-key { max-width: 100%; }
.ws-report { list-style: none; margin: 4px 0 0; padding: 0; font-size: 0.82rem; }
.ws-report li { padding: 2px 0; color: var(--text); }
/* Inline per-turn change chips under an AI message */
.turn-changes {
display: flex;
flex-wrap: wrap;
gap: 6px;
margin-top: 8px;
}
.chg {
font-size: 0.74rem;
padding: 2px 8px;
border-radius: 10px;
border: 1px solid var(--border);
background: var(--bg-input);
color: var(--text-dim);
font-variant-numeric: tabular-nums;
/* A chip must never be wider than the column it sits in: an NPC stat like
"bandit leader aggression +10" overruns a phone, and the chip row is
inside the story text, which has nothing to scroll. Text may break
mid-word as a last resort, which is what keeps a chip's minimum width
small enough for the flex row to shrink it. */
max-width: 100%;
overflow-wrap: anywhere;
}
.chg-val { overflow-wrap: anywhere; }
/* Only a signed number is held on one line, so the sign never ends up on a
line of its own. The other values a chip can carry are phrases — a refusal
reason, "no change — at its limit", or the whole new value of a free-text
stat — and holding those together set the chip's minimum width to the width
of the phrase, which is what pushed a chip out of the message on a phone. */
.chg-num { white-space: nowrap; }
.chg-up { color: var(--player, #4caf82); border-color: color-mix(in srgb, var(--player, #4caf82) 40%, var(--border)); }
.chg-down { color: var(--danger, #e5484d); border-color: color-mix(in srgb, var(--danger, #e5484d) 40%, var(--border)); }
.chg-flag { color: var(--accent-bright); }
.chg-ms { color: var(--accent-bright); border-color: color-mix(in srgb, var(--accent-bright) 40%, var(--border)); }
/* A refused change, and a clamp that left the value where it started. The
dashed border separates it from the changes that took effect. It is not
styled as an error, because the rules refusing a change is them working. */
.chg-refused {
border-style: dashed;
color: var(--text-dim);
border-color: color-mix(in srgb, var(--danger) 30%, var(--border));
}
/* A clamp that reduced a change but still moved the value. */
.chg-limited { opacity: 0.75; font-style: italic; }
.ws-report code { color: var(--accent-bright); }
.ws-delta { color: var(--player); font-variant-numeric: tabular-nums; }
.ws-flag { color: var(--text-dim); font-style: italic; }
.ws-rejected { color: var(--text-dim); }
.side-panel-header { display: flex; align-items: center; justify-content: space-between; margin-bottom: 16px; }
.side-panel-header h2 {
margin: 0;
font-family: var(--font-display);
font-size: 1.05rem;
color: var(--accent);
}