# Station Master on StartOS
diff --git a/icon.png b/icon.png
new file mode 100644
index 0000000..57a1a9c
Binary files /dev/null and b/icon.png differ
diff --git a/icon.svg b/icon.svg
deleted file mode 100644
index 79990c3..0000000
--- a/icon.svg
+++ /dev/null
@@ -1,11 +0,0 @@
-
diff --git a/startos/interfaces.ts b/startos/interfaces.ts
index 68af7e2..ac821d4 100644
--- a/startos/interfaces.ts
+++ b/startos/interfaces.ts
@@ -18,7 +18,12 @@ export const setInterfaces = sdk.setupInterfaces(async ({ effects }) => {
masked: false,
schemeOverride: null,
username: null,
- path: '',
+ // `/` serves index.html — the game's marketing splash, identical to the public static
+ // solitaire site and with no lobby or Multiplayer button on it (both live on play.html; see
+ // src/web/main.ts's `start()` and the door link in index.html). That page makes sense for a
+ // stranger landing on the public site, not for someone who just installed a dedicated
+ // multiplayer server — so this interface opens straight at the game screen instead.
+ path: '/play.html',
query: {},
})