Bundle Station Master v0.5.6, and count seats from 1 in Games in Progress
Pin moves to v0.5.6, package version to 0.5.6:0. One packaging change of its own: Games in Progress reported "seat 0" while the game's own screens now say "Seat 1", so an administrator and a player would have been describing different chairs. Same +1, same reason. Verified on phoenix.local as an update from 0.5.5:0. The served client carries all three of the release's fixes: the lobby's seat numbers go through seatLabel, .bs-name.bs-turn has lost the font-weight that made the current player's name unreadable at 11px, and the west-to-east seating line is gated to Day 1 Stage 1.
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@@ -24,7 +24,10 @@ function describe(g: GameRow): string {
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g.status === 'finished'
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? i18n('Finished — this game is over and waits on nobody.')
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: g.waitingOn
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? `${i18n('Waiting on')}: ${g.waitingOn.name} (${i18n('seat')} ${g.waitingOn.seat})`
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? // +1 for the same reason the game's own screens do it: seats are zero-based internally
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// and one-based to a person, and an administrator reading "seat 0" against a player
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// reading "Seat 1" is two people describing different chairs.
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`${i18n('Waiting on')}: ${g.waitingOn.name} (${i18n('seat')} ${g.waitingOn.seat + 1})`
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: `${i18n('Waiting on')}: ${i18n('nobody — the Mainline Phase is running itself')}`
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return [
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`${i18n('Players')} (${g.playerCount}): ${who}`,
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