import { sdk } from './sdk' // Everything worth keeping is on this one volume: every game's { engineVersion, seed, config, // history } and turn timings (src/server/persistence.ts in the game repo), plus this package's // own store.json (the join and admin secrets). No database, no second volume — see deployment.md §1. export const { createBackup, restoreInit } = sdk.setupBackups( async ({ effects }) => sdk.Backups.ofVolumes('data'), )