Files
station-master-startos/startos
Jesse 1bfea8d49f 0.7.2:0 — bundle Station Master v0.7.2
Two engine bugs and two rules corrections, plus the Division map redrawn. The submodule pin moves to
v0.7.2 and the version follows it; the downstream digit resets to :0.

- Backing into a cut through a curve's 45° leg no longer couples it back to front, and a crew pulling
  out through one takes its own cut with it instead of leaving it standing.
- The card deck is the published counts exactly, which halves the track and drops two long-standing
  density multipliers — 206 cards to 121.
- Crossing a Mainline card counts the regions printed on it rather than the printed speed, which was
  only ever scenery. Most trains cross faster, slow trains much faster, and Fast/Slow now matters on
  the Hilly card alone.
- The Division map is one row read left to right, so east is always to the right.

GAMES IN PROGRESS DO NOT SURVIVE THIS UPDATE, and this is the first release of which that is true. A
save is a seed plus the moves played, and the deck changing size means a card id recorded under 0.7.1
refers to a different card or to none — so a save stops replaying at its first card.play. There is no
migration because there is no data to move: those moves were made against a deck that no longer
exists, and re-dealing would invent a game nobody played.

It fails safe. The server refuses to resume a save the rules reject, logs which move it stopped at,
and leaves the file untouched, so an operator can put 0.7.1 back on to finish a game that matters.
The release notes lead with this, in all five locales.

Packed and verified as v0.7.2:0 on x86_64.
2026-08-26 15:32:26 -04:00
..