Watching the table: every accepted move, and every automatic phase that does
anything, is replayed on a player's own screen in the order it happened. The
Office Area follows whoever is acting, so another player's switching moves step
across their board instead of the position simply having changed.
Release notes in all five locales. No migration: the whole engine diff between
v0.7.9.8 and v0.8.0 is four GameEvent types gaining a `player` field, no
predicate changed its answer, and events are not persisted — so games in progress
on the server resume normally.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X6cF1iYvJ1kNmzYBzu4QX6