v0.8.5 — housekeeping from the audit, and the playtest line retired
The third release from the audit; nothing a player sees changes. CHANGELOG has the detail. The 0.4.9 playtest line is no longer maintained (Jesse, 2026-09-29): the deploy rule that existed for it is gone and #85 is moot. The table test (#39 #35 #42a #40) is closed — every line of the checklist was met at a table. #46 is done and cannot regrow: the 36 unused declarations are removed and `noUnusedLocals`/`noUnusedParameters` are on; two of them were dead bot functions from rejected candidates the round said it had deleted. The documents no longer teach `trainCapSlack` (a knob that throws), point at `as-built.md` (deleted in 0.8.2), model `officeType` (the engine says `tier`) or describe `collisionOccurred` (never emitted); the README's account of bot flags now matches the bot's. Five playtest saves committed in `docs/` against the repository's own rule are in the ignored `playtests/`. What the audit found and did not fix is written down as TODO #112-#117, each with its reason. #112 is `docs/plans/structure.md`, the proposal for `http.ts`, `main.ts` and `check`. #117 — `/api/save` hands a seat the seed mid-game — waits on a conversation. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FrCWubm9GAftYCm2hWdKwK
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@@ -421,7 +421,7 @@ export function runLobby(handlers: LobbyHandlers, resume?: { token: string; game
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// -- seating --------------------------------------------------------------------------------
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function renderSeating(lobby: Lobby, you: PlayerIndex, token: string): void {
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function renderSeating(lobby: Lobby, token: string): void {
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$('lb-gamecode').textContent = lobby.gameCode;
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const isHost = lobby.hostToken === token;
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@@ -566,7 +566,7 @@ export function runLobby(handlers: LobbyHandlers, resume?: { token: string; game
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handlers.onReady({ token, gameId, seat: push.you, gameCode: push.lobby.gameCode });
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return;
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}
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renderSeating(push.lobby, push.you, token);
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renderSeating(push.lobby, token);
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};
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/**
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