v0.4.9a — box art opens full size, a third splash card, and a scoped footer claim
Splash page only: the box art thumbnail opens a full-size lightbox on click, a new "Play multiplayer" (coming soon) card balances the bottom row to three cards, and the footer's "runs entirely in your browser" claim is now scoped to solitaire.
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+45
-27
@@ -12,22 +12,27 @@ body{margin:0;background:var(--bg);color:var(--fg);
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min-height:100vh;display:flex;flex-direction:column;align-items:center;justify-content:center;padding:28px}
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main{width:100%;max-width:760px}
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.hero{display:flex;gap:24px;align-items:flex-start}
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.hero-image{width:230px;flex:none;border-radius:9px;overflow:hidden;border:1px solid var(--line)}
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.hero-image{width:230px;flex:none;border-radius:9px;overflow:hidden;border:1px solid var(--line);cursor:zoom-in}
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.hero-image img{display:block;width:100%;height:auto}
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.hero-content{flex:1;min-width:0}
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@media(max-width:640px){.hero{flex-direction:column}.hero-image{width:100%;max-width:280px}}
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h1{font-size:32px;margin:0 0 2px;letter-spacing:.02em}
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.tag{color:var(--dim);margin:0;font-size:14px}
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.blurb{color:#c6ccd6;margin:16px 0 26px;max-width:66ch}
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.blurb{color:#c6ccd6;margin:16px 0 0;max-width:66ch}
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.rule{height:1px;background:var(--line);margin:22px 0}
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.doors{display:grid;grid-template-columns:1fr 1fr;gap:14px}
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.doors{display:grid;grid-template-columns:1fr 1fr 1fr;gap:14px;margin-top:26px}
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@media(max-width:640px){.doors{grid-template-columns:1fr}}
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a.door{display:block;text-decoration:none;color:inherit;background:var(--panel);
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.door{display:block;text-decoration:none;color:inherit;background:var(--panel);
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border:1px solid var(--line);border-radius:9px;padding:18px 18px 16px;transition:.12s}
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a.door:hover{border-color:#4d6fa8;background:#1f2733;transform:translateY(-1px)}
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a.door h2{font-size:17px;margin:0 0 5px;color:#9fb6d8}
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a.door p{margin:0;color:var(--dim);font-size:13px;line-height:1.5}
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a.door .go{display:inline-block;margin-top:11px;font-size:12px;color:#5aa9e6}
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.door h2{font-size:17px;margin:0 0 5px;color:#9fb6d8}
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.door p{margin:0;color:var(--dim);font-size:13px;line-height:1.5}
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.door .go{display:inline-block;margin-top:11px;font-size:12px;color:#5aa9e6}
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.door.disabled .go{color:var(--dim)}
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.lightbox{position:fixed;inset:0;background:rgba(8,10,13,.92);display:flex;
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align-items:center;justify-content:center;padding:32px;z-index:10;cursor:zoom-out}
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.lightbox[hidden]{display:none}
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.lightbox img{display:block;max-width:90vw;max-height:90vh;border-radius:6px;box-shadow:0 12px 40px rgba(0,0,0,.5)}
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/* the rule between title and blurb is drawn as rail, not decorated */
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svg.trackline{width:100%;height:24px;display:block;margin:10px 0 0}
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.rail{stroke:#4a5361;stroke-width:1.6}
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@@ -38,7 +43,7 @@ footer{margin-top:26px;color:var(--dim);font-size:11px;display:flex;gap:18px;fle
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<body>
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<main>
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<div class="hero">
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<div class="hero-image">
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<div class="hero-image" id="hero-image" tabindex="0" role="button" aria-label="View full-size box art">
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<img src="./images/station-master-splash.jpg"
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alt="Station Master — TimeTable & Train Order Railroading, 1840–1950. Box art: two trains meet at a junction beside a train order office."
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width="560" height="700">
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@@ -60,35 +65,48 @@ footer{margin-top:26px;color:var(--dim);font-size:11px;display:flex;gap:18px;fle
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and get every train away again — a train with nowhere to stand is a collision, and a
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collision costs more than the freight was worth.
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</p>
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<div class="doors">
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<a class="door" href="./play.html">
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<h2>Play solitaire</h2>
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<p>Play by yourself and run the entire division for five full days. Your goal is 20 Revenue.
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Your game data is saved in your browser — if you close the tab and reopen this site
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without clearing your cache, your game is preserved and you can continue automatically.
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During the game you can also explicitly save your progress for later replay.</p>
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<span class="go">Start a game →</span>
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</a>
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<a class="door" href="./replays.html">
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<h2>Replays</h2>
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<p>Replay a saved game, step by step or advancing automatically through phases, Stages and
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Days. Open one saved on the site, or a saved file that someone has sent you.</p>
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<span class="go">Browse replays →</span>
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</a>
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</div>
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</div>
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</div>
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<div class="doors">
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<div class="door disabled">
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<h2>Play multiplayer</h2>
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<p>Play with your friends across the internet. You each run your own office area within the
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entire division. You can play a normal game, or choose co-op or cutthroat. This requires
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a Station Master server to be running.</p>
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<span class="go">Coming soon</span>
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</div>
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<a class="door" href="./play.html">
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<h2>Play solitaire</h2>
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<p>Play by yourself and run the entire division for five full days. Your goal is 20 Revenue.
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Your game data is saved in your browser — if you close the tab and reopen this site
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without clearing your cache, your game is preserved and you can continue automatically.
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During the game you can also explicitly save your progress for later replay.</p>
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<span class="go">Start a game →</span>
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</a>
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<a class="door" href="./replays.html">
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<h2>Replays</h2>
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<p>Replay a saved game, step by step or advancing automatically through phases, Stages and
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Days. Open one saved on the site, or a saved file that someone has sent you.</p>
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<span class="go">Browse replays →</span>
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</a>
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</div>
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<div class="rule"></div>
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<footer>
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<span>build <span id="build">__BUILD__</span></span>
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<span>runs entirely in your browser — no server code required</span>
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<span>solitaire runs entirely in your browser — no server code required</span>
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</footer>
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</main>
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<div class="lightbox" id="lightbox" hidden>
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<img src="./images/station-master-splash.jpg"
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alt="Station Master — TimeTable & Train Order Railroading, 1840–1950. Box art: two trains meet at a junction beside a train order office.">
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</div>
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<script type="module" src="./web/splash.js"></script>
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</body>
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</html>
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@@ -7,3 +7,22 @@ if (ties) {
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}
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ties.innerHTML = out;
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}
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/** Clicking the box art opens it full size, since the thumbnail is too small to read. */
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const heroImage = document.getElementById('hero-image');
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const lightbox = document.getElementById('lightbox');
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if (heroImage && lightbox) {
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const open = () => { lightbox.hidden = false; };
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const close = () => { lightbox.hidden = true; };
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heroImage.addEventListener('click', open);
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heroImage.addEventListener('keydown', (e) => {
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if (e instanceof KeyboardEvent && (e.key === 'Enter' || e.key === ' ')) {
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e.preventDefault();
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open();
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}
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});
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lightbox.addEventListener('click', close);
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document.addEventListener('keydown', (e) => {
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if (e instanceof KeyboardEvent && e.key === 'Escape') close();
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});
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}
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