fixed train# specific rules. cleaned up display topline and train display on division map
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@@ -88,6 +88,8 @@ export type GameEvent =
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| { type: 'secondSectionOrdered'; player: PlayerIndex; trainNumber: number }
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| { type: 'trainMadeUp'; trainNumber: number; isExtra: boolean; at: string; direction: string }
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| { type: 'trainHeld'; trainNumber: number; reason: string }
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/** A train whose card pays for standing still (X18 Circus) collected on it. */
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| { type: 'trainStoodStill'; trainNumber: number; where: string }
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| { type: 'trainHighballed'; trainNumber: number; from: string; to: string }
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/**
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* `expedited` because it changes what the player must do RIGHT NOW. Q3 — an expedited train
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