Two documents catch up with the save rule
The quickstart's bug-reporting section told a player to save the game and send the file; in a Competitive multiplayer game that button now waits for the end, so it says so and says to note the Day and Stage instead. The route table in multiplayer.md gains `/api/save`, which had been in the code since 0.8.0.10 and never in the table. No code, no version. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FrCWubm9GAftYCm2hWdKwK
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Claude Fable 5.1
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@@ -190,7 +190,9 @@ Please do report anything that looks like a bug or an area to be improved.
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- **What you expected versus what happened**, with the Day and Stage. "Day 2 Stage 9, train 5 had
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no coaches" is worth more than "passengers seem broken".
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- **Save the game** (the **Save replay** button) and send the file. A save is the seed and the moves
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made, so it replays exactly and the problem can be looked at directly.
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made, so it replays exactly and the problem can be looked at directly. In a Competitive
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multiplayer game the button waits until the game is over, because the file carries the seed and
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the seed is every rival's hand; note the Day and Stage and save it at the end.
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- **Anything the screen did not explain.** If you had to guess a rule, that is worth saying even
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when the game was right.
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- **Anything you went looking for and could not find.**
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