Division map: the owning player's name is blurry while it is their move #24

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opened 2026-09-15 22:12:37 +00:00 by Jesse.Markowitz · 0 comments
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Reported from multiplayer playtesting (v0.8.0.9): on the Division map the viewing player's label, " (you)", reads fuzzy — the bold letters blur together.

Cause, found in the code: board-svg.ts gives the owner's name the class bs-turn while it is that player's move. .bs-turn is also the class of the turn arrow on the same map, and its rule strokes the shape (stroke:#7f8b9c; stroke-width:2.4; fill:none). The name's own rule .bs-name.bs-turn only changes fill, so the text inherits a 2.4px grey outline.

It shows almost constantly for the viewing player because the map believes it is nearly always their move — see the "waiting on" issue filed alongside this one.

Fix: stop the arrow's stroke applying to name text.

Reported from multiplayer playtesting (v0.8.0.9): on the Division map the viewing player's label, "<name> (you)", reads fuzzy — the bold letters blur together. **Cause, found in the code:** `board-svg.ts` gives the owner's name the class `bs-turn` while it is that player's move. `.bs-turn` is also the class of the turn arrow on the same map, and its rule strokes the shape (`stroke:#7f8b9c; stroke-width:2.4; fill:none`). The name's own rule `.bs-name.bs-turn` only changes `fill`, so the text inherits a 2.4px grey outline. It shows almost constantly for the viewing player because the map believes it is nearly always their move — see the "waiting on" issue filed alongside this one. Fix: stop the arrow's stroke applying to name text.
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Reference: Jesse.Markowitz/station-master#24