Files
station-master/docs
Jesse.MarkowitzandClaude Opus 5 9735468d25 v0.4.9g — a caboose is not a load, a Day that says it ended, and a train you may throw away
The v0.7.1 bugfix set ported to the playtest line: Gitea#8, #10, #9 and #2. Reasoning, and what
differs from main, in CHANGELOG.md.

- Gitea#8: X22 Pee-Dee refused every caboose, including the one it was made up with. A caboose
  carries the crew, not freight, so it is never a load.
- Gitea#10: a dialog when the Day rolls over, carrying the standings, the Days left and your Revenue
  against the target with the pace. Suppressed on the first frame, on Undo stepping back across a
  rollover, and on the Day the game ends.
- Gitea#9, superseding Gitea#6 from v0.4.9f: a Timetabled train may be discarded, an Extra may not.
  This line takes the plain rule — main has it as a New Game setting.
- Gitea#2: the shortage stays, by Jesse's ruling. A blocked platform now gives its reason instead of
  simply having no button.

Three things are written for this line rather than ported: the Timetabled discard has no setting and
no URL parameter, the Day-end dialog reads f.objective (this line's per-player target) where main
reads its combined victory dials, and Frame gained the viewer index the dialog needs to mark your
row. 636 tests pass; no published replay was retired.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FLnYR4XtXQNamYJXGYT8oC
2026-08-25 10:47:10 -04:00
..
2026-07-31 07:19:57 -04:00