Jesse
1bf1e95058
v0.3.0 — playtest fixes, two new rules, and §7 enforced
2026-08-12 21:08:28 -04:00
Jesse
6ead39c530
fixed train# specific rules. cleaned up display topline and train display on division map
2026-08-09 19:44:18 -04:00
Jesse
9c76b1a5e2
Track becomes a deck card, Departments become decks, and trains must be made up to leave, industry restrictions enforced, update display and add a new game button
2026-08-05 08:28:22 -04:00
Jesse
2d348e1ecf
fix tracks to all be EW. no more NS tracks
2026-08-05 01:00:11 -04:00
Jesse
821d3cdffa
adding classification and division yard updates, train collisions, engine and car updates, turnout improvements.
2026-08-04 21:03:17 -04:00
Jesse
c3c5c59a45
Show the whole Division mainline. district now has option for auto hiding on phases where not needed. scaffold for multi-player geometry showing division. regions on mainline cards implemented. bug fix on laying rail cards. optimized replay (carried links forward). Add sounds, first pass
2026-08-04 11:26:18 -04:00
Jesse
f52ff0e9ac
Draw the board as track, split the site into three pages, and fix curve geometry
...
Adds SVG board rendering shared by the game and the replay, a splash page with a
shareable replay directory, hover tooltips for reference detail, and makes curves
two-port arcs so sidings and run-arounds can finally be built.
2026-08-01 13:35:53 -04:00
Jesse
d261ad7af8
Fix parking trains, freight deadlock, and Whistle Post lock-in
2026-07-31 15:09:16 -04:00
Jesse
b085d5a0bb
Implement Enhancements, Mainline modifiers and Maneuvers; fix unplayable track
2026-07-31 11:02:54 -04:00
Jesse
401b879140
Expand game engine, replay, tests, and documentation
2026-07-31 08:10:54 -04:00
Jesse
e7bc07df85
Initial commit
2026-07-31 07:19:57 -04:00