Jesse
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49f8504b05
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v0.4.0 — multiplayer Phases 0 and 1: seat and player split apart, turn state per player, the page behind a Session, and eight seat/player mix-ups fixed with tests that fail without them
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2026-08-13 14:06:02 -04:00 |
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Jesse
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1bf1e95058
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v0.3.0 — playtest fixes, two new rules, and §7 enforced
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2026-08-12 21:08:28 -04:00 |
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Jesse
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6ead39c530
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fixed train# specific rules. cleaned up display topline and train display on division map
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2026-08-09 19:44:18 -04:00 |
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Jesse
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821d3cdffa
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adding classification and division yard updates, train collisions, engine and car updates, turnout improvements.
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2026-08-04 21:03:17 -04:00 |
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Jesse
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c3c5c59a45
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Show the whole Division mainline. district now has option for auto hiding on phases where not needed. scaffold for multi-player geometry showing division. regions on mainline cards implemented. bug fix on laying rail cards. optimized replay (carried links forward). Add sounds, first pass
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2026-08-04 11:26:18 -04:00 |
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Jesse
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d261ad7af8
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Fix parking trains, freight deadlock, and Whistle Post lock-in
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2026-07-31 15:09:16 -04:00 |
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Jesse
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b085d5a0bb
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Implement Enhancements, Mainline modifiers and Maneuvers; fix unplayable track
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2026-07-31 11:02:54 -04:00 |
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Jesse
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401b879140
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Expand game engine, replay, tests, and documentation
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2026-07-31 08:10:54 -04:00 |
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Jesse
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e7bc07df85
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Initial commit
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2026-07-31 07:19:57 -04:00 |
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