Commit Graph
15 Commits
Author SHA1 Message Date
Jesse 6655e20ea8 v0.4.4 — New Game dialog for the opening hand and the three revenue rates, Yard renamed Interchange, and two movement bugs behind a mirrored consist 2026-08-14 22:39:50 -04:00
Jesse 393a669418 v0.4.2 fixed passenger trains not stopping at office. changeed revenue for train completing run - 1 point to every player when train exits division 2026-08-13 21:29:52 -04:00
Jesse a7221dcf20 v0.4.1 - bug fixes. initial d12 rolls determine what player in which seat. 2026-08-13 15:28:53 -04:00
Jesse 49f8504b05 v0.4.0 — multiplayer Phases 0 and 1: seat and player split apart, turn state per player, the page behind a Session, and eight seat/player mix-ups fixed with tests that fail without them 2026-08-13 14:06:02 -04:00
Jesse 1bf1e95058 v0.3.0 — playtest fixes, two new rules, and §7 enforced 2026-08-12 21:08:28 -04:00
Jesse 6ead39c530 fixed train# specific rules. cleaned up display topline and train display on division map 2026-08-09 19:44:18 -04:00
Jesse 9c76b1a5e2 Track becomes a deck card, Departments become decks, and trains must be made up to leave, industry restrictions enforced, update display and add a new game button 2026-08-05 08:28:22 -04:00
Jesse 2d348e1ecf fix tracks to all be EW. no more NS tracks 2026-08-05 01:00:11 -04:00
Jesse 821d3cdffa adding classification and division yard updates, train collisions, engine and car updates, turnout improvements. 2026-08-04 21:03:17 -04:00
Jesse c3c5c59a45 Show the whole Division mainline. district now has option for auto hiding on phases where not needed. scaffold for multi-player geometry showing division. regions on mainline cards implemented. bug fix on laying rail cards. optimized replay (carried links forward). Add sounds, first pass 2026-08-04 11:26:18 -04:00
Jesse f52ff0e9ac Draw the board as track, split the site into three pages, and fix curve geometry
Adds SVG board rendering shared by the game and the replay, a splash page with a
shareable replay directory, hover tooltips for reference detail, and makes curves
two-port arcs so sidings and run-arounds can finally be built.
2026-08-01 13:35:53 -04:00
Jesse d261ad7af8 Fix parking trains, freight deadlock, and Whistle Post lock-in 2026-07-31 15:09:16 -04:00
Jesse b085d5a0bb Implement Enhancements, Mainline modifiers and Maneuvers; fix unplayable track 2026-07-31 11:02:54 -04:00
Jesse 401b879140 Expand game engine, replay, tests, and documentation 2026-07-31 08:10:54 -04:00
Jesse e7bc07df85 Initial commit 2026-07-31 07:19:57 -04:00