Jesse.Markowitz
  • Joined on 2026-03-01
Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#11 2026-08-29 08:24:29 +00:00
End of Game Allow Extended Play

Built in v0.7.3, commit 45580d8 — "a game that asks before it ends, and a results screen worth reading". Not on the 0.4.9 playtest line, per your call that it may be complete and this…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#16 2026-08-29 08:24:29 +00:00
When game ends bring up summary screen with details.

Built in v0.7.3, commit 45580d8, as the first pass you asked for. Not on the 0.4.9 playtest line, per your call.

The four lines you quoted are gone

GAME OVER — revenueFloor was…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#20 2026-08-28 01:14:24 +00:00
Add a public common-board display and publish it to Jitsi

AI created Plan to help when ready to implement.

Jesse.Markowitz opened issue Jesse.Markowitz/station-master#20 2026-08-27 20:23:46 +00:00
Add a public common-board display and publish it to Jitsi
Jesse.Markowitz opened issue Jesse.Markowitz/station-master#19 2026-08-26 19:58:35 +00:00
Red Flag Implementation Thought
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-26 19:35:55 +00:00
510e33bac7 TODO: the wrapper is on 0.7.2, and the playtesters need telling their saves are dead
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-26 19:33:18 +00:00
1bfea8d49f 0.7.2:0 — bundle Station Master v0.7.2
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-26 19:27:39 +00:00
c4a08433ba TODO: the release follow-ups, and the wrapper bump is waiting on a v0.7.2 tag
Jesse.Markowitz pushed tag v0.7.2 to Jesse.Markowitz/station-master 2026-08-26 19:26:48 +00:00
Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#3 2026-08-26 19:23:45 +00:00
Trains crossing mainline cards are not taking correct amount of time

Fixed in v0.7.2 (2ab25e3) and v0.4.9h (e9683cc).

This replaces two recorded rulings rather than correcting a number — Q1, that the printed 60/30 are crossing time, and Q2, that a…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#14 2026-08-26 19:23:45 +00:00
Update card counts in the deck.

Fixed in v0.7.2 (2ab25e3) and v0.4.9h (e9683cc). docs/Deck cards5.xlsx is in the repo.

Card for card, 84 rows now match the sheet exactly. Track halved — 16 straights, 8+8…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#15 2026-08-26 19:23:45 +00:00
Track placements must connect.

Closed by v0.7.2 (2ab25e3) and v0.4.9h (e9683cc) — but not the way the issue was originally filed, so worth stating plainly.

The placement is legal. Your review reversed the…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#17 2026-08-26 19:23:45 +00:00
Reversing to pick up multiple cars, cars were added to the train in the wrong sequence.

Fixed in v0.7.2 (2ab25e3) and v0.4.9h (e9683cc).

The square was a sw curve and the train backed in through its south leg. standing runs west to east, and both places that…

Jesse.Markowitz commented on issue Jesse.Markowitz/station-master#18 2026-08-26 19:23:45 +00:00
Multiplayer - Division Map - track design should not be horseshoe / square, but a single row (w/no running track)

Implemented in v0.7.2 (2ab25e3).

Not ported to the 0.4.9 playtest line, deliberately. It is a multiplayer redesign, and pushing one of those into the build people are mid-playtest on…

Jesse.Markowitz pushed to playtest at Jesse.Markowitz/station-master 2026-08-26 19:22:02 +00:00
e9683cc8c5 v0.4.9h — a leg that is part of the row, the deck the sheet prints, and regions not miles per hour
Jesse.Markowitz closed issue Jesse.Markowitz/station-master#14 2026-08-26 19:21:34 +00:00
Update card counts in the deck.
Jesse.Markowitz closed issue Jesse.Markowitz/station-master#15 2026-08-26 19:21:34 +00:00
Track placements must connect.
Jesse.Markowitz closed issue Jesse.Markowitz/station-master#17 2026-08-26 19:21:34 +00:00
Reversing to pick up multiple cars, cars were added to the train in the wrong sequence.
Jesse.Markowitz closed issue Jesse.Markowitz/station-master#18 2026-08-26 19:21:34 +00:00
Multiplayer - Division Map - track design should not be horseshoe / square, but a single row (w/no running track)
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-26 19:21:34 +00:00
2ab25e320c v0.7.2 — a leg that is part of the row, the deck the sheet prints, regions not miles per hour, and a Division you read left to right