Jesse.Markowitz
  • Joined on 2026-03-01
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-21 21:17:46 +00:00
dbda1a7a02 Bundle Station Master v0.5.4: the Division map names its districts
Jesse.Markowitz pushed tag v0.5.4 to Jesse.Markowitz/station-master 2026-08-21 21:13:15 +00:00
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-21 21:13:02 +00:00
689de2ff0f v0.5.4 — the map says whose railroad is whose
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-21 20:01:11 +00:00
c95620d566 Bundle Station Master v0.5.3: games in progress, and a way to end one
Jesse.Markowitz pushed tag v0.5.3 to Jesse.Markowitz/station-master 2026-08-21 18:55:03 +00:00
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-21 18:54:53 +00:00
2fbfe11977 v0.5.3 — a table you size yourself, and games an administrator can see and end
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-21 15:13:58 +00:00
ea012f1329 Bundle Station Master v0.5.2, and fix the package version scheme
Jesse.Markowitz pushed tag v0.5.2 to Jesse.Markowitz/station-master 2026-08-21 15:00:38 +00:00
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-21 15:00:25 +00:00
62b6ed7e1b v0.5.2 — the splash's multiplayer door opens, and knows whether it should
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-21 13:09:26 +00:00
278bbcf51c Real icon, and open straight into the game instead of the splash
Jesse.Markowitz created branch master in Jesse.Markowitz/station-master-startos 2026-08-21 12:45:00 +00:00
Jesse.Markowitz pushed to master at Jesse.Markowitz/station-master-startos 2026-08-21 12:45:00 +00:00
de28b30eea Initial StartOS package for Station Master (v0.5.1)
Jesse.Markowitz created repository Jesse.Markowitz/station-master-startos 2026-08-21 12:31:14 +00:00
Jesse.Markowitz pushed tag v0.5.1 to Jesse.Markowitz/station-master 2026-08-21 12:29:29 +00:00
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-21 09:26:22 +00:00
e76bd77099 v0.5.1 — multiplayer Phase 4: lobby, sessions, reconnection
c3c5cbfeec v0.5.0 — multiplayer Phases 2 and 3: a server that runs a game and survives being restarted
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Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-21 03:35:51 +00:00
f9c4d9fa92 v0.4.9d — three playtest bugs: a train that looked gone, an unload that ignored the pick, a hang that wasn't one
3a5a909ec0 v0.4.9a — box art opens full size, a third splash card, and a scoped footer claim
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Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-20 03:52:26 +00:00
859817d173 v0.4.9 — X,Y coordinates, no-switching can still clear the mainline, Q3 corrected, a clearance bug, three sounds, and the box art
Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-19 22:46:15 +00:00
37b1e5b969 the Roster Pass: every train at the Office visible
fbaa3d4147 switching paths: two routes to the same square
7932bb6ccf plan: switching paths — two routes to the same square
461c4d9bac v0.4.8 — the Limits bound the whole district, the nine spots really are nine, and an action points at its square
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Jesse.Markowitz pushed to main at Jesse.Markowitz/station-master 2026-08-19 16:13:42 +00:00
9f3b92d08e v0.4.7 — the switching game: track order, the cut on your own card, and four rules
08339effba more info on train moves in history. train info added to tooltip on timetable and division map. support for multiple trains in area switching. more info on train7/8 wrt location of coach on initial train build.
98f93e6691 v0.4.5 - fix bug with not being able to drop cars
6655e20ea8 v0.4.4 — New Game dialog for the opening hand and the three revenue rates, Yard renamed Interchange, and two movement bugs behind a mirrored consist
d1314066bd v0.4.3 fixed load/unload bugs. empty cars must be staged prior to loading. rolling stock is now conserved.
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Jesse.Markowitz pushed to main at Jesse.Markowitz/AIChatExporter 2026-08-18 18:26:07 +00:00
d3745e1de4 fix: test suite sent real push notifications via the developer's .env