v0.8.0.10 — playtest fixes: clearance rulings, the log, the map, and a save file
From the first two multiplayer playtests of v0.8.0.9, each traced before fixing. The engine: - A train on a card BEHIND the one departing no longer triggers a clearance ruling or an opposite-direction bar (#26). Reproduced from the exported save: X15 was held over X18 behind it, and X18 then collided into the full Whistle Post. Games in progress holding a ruling the engine no longer asks for will not resume (28 of 40 recorded four-seat games); shipped as is at Jesse's call. - `mainlineModified` carries the card's previous kind, so the log can say what a Realignment converted (#27). The screen: - The turn chart and the Division map name the player whose move is on screen while bot turns replay, not the live actor (#25). - The owning player's name is no longer outlined by the turn arrow's stroke, which made it unreadable (#24). - A Mainline card flashes on the map when a Realignment changes it (#28). - The history is held back with the board and revealed step by step, instead of arriving whole while the board is still catching up (#29). - A ruling made by holding the office reads "Superintendent Player X" (#30), and no line names a player twice (#31). - A seated player can download their own game as a save file: the play page's Save replay button, fed by GET /api/save?token=… (#32). The StartOS action cannot do this — an action result is text only. Closes #24 Closes #25 Closes #26 Closes #27 Closes #28 Closes #29 Closes #30 Closes #31 Closes #32 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017nnuCv8UodHucFfx3LWEoX
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Claude Opus 5
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@@ -1255,9 +1255,22 @@ function record(game: Game, events: GameEvent[], actor: PlayerIndex | null = nul
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const said = blindDraw ? 'Drew a card from the Home Office deck' : n.text;
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// "Chose to DRAW a card" does not say WHO, which is unreadable the moment there is more than
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// one seat. Only events the player caused are attributed; the Division running itself is not.
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/**
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* A RULING IS MADE AS SUPERINTENDENT, NOT AS YOURSELF (playtest, 2026-09-15: "maybe it could say
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* 'Superintendent Player Tom', so it's clear they got the move because they're Superintendent").
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* These three are the only moves a player makes out of turn, by holding the office: §8.1's
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* clearance, §11's Yard Office offer and §Q's Red Flag prompt. `clearanceGiven` carries no
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* player at all — the office made it, whoever holds it — so the actor is what names it.
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*/
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const RULINGS = ['clearanceGiven', 'yardOfficeRuled', 'redFlagRuled'];
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const ruling = RULINGS.includes(e.type) && who !== null;
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const mine = who !== null && 'player' in e;
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const text = mine ? `Player ${who} ${uncapitalise(said)}` : said;
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game.log.push({ text, tone: mine ? 'act' : n.tone });
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const text = ruling
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? `Superintendent Player ${who} ${uncapitalise(said)}`
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: mine
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? `Player ${who} ${uncapitalise(said)}`
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: said;
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game.log.push({ text, tone: mine || ruling ? 'act' : n.tone });
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}
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game.cues.push(...cuesFor(events));
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