2026-07-11 - 2026-10-11
Overview
46 Releases published by 1 user
Published
v0.8.6
Published
v0.8.5
Published
v0.8.4
Published
v0.8.3
Published
v0.8.2
Published
v0.8.1.0
Published
v0.8.0.17
Published
v0.8.0.16
Published
v0.8.0.15
Published
v0.8.0.14
Published
v0.8.0.13
Published
v0.8.0.12
Published
v0.8.0.11
Published
v0.8.0.10
Published
v0.8.0.9
Published
v0.8.0.8
Published
v0.8.0.7
Published
v0.8.0.6
Published
v0.8.0.5
Published
v0.8.0.4
Published
v0.8.0.3
Published
v0.8.0.2
Published
v0.8.0.1
Published
v0.8.0
Published
v0.7.9.8
Published
v0.7.9
Published
v0.7.8
Published
v0.7.7
Published
v0.7.6
Published
v0.7.5
Published
v0.7.4
Published
v0.7.3
Published
v0.7.2
Published
v0.4.9g
Published
v0.7.1
Published
v0.7.0
Published
v0.4.9f
Published
v0.4.9e
Published
v0.6.0
Published
v0.5.6
Published
v0.5.5
Published
v0.5.4
Published
v0.5.3
Published
v0.5.2
Published
v0.5.1
Published
v0.4.9d
29 Issues closed from 1 user
Closed
#26 Superintendent asked to rule on X15 against X18, which was behind it; X18 then destroyed, X15 unharmed
Closed
#27 History: a Realignment does not say which card it converted
Closed
#28 Division map: flash a Mainline card when Realignment changes it
Closed
#29 History runs ahead of the board while bot turns replay
Closed
#30 History: a move made as Superintendent should say so
Closed
#31 History: lines read "Player Jesse player 0 finished Local Operations"
Closed
#32 Manage Game: offer the save as a file download, not only as copyable text
Closed
#24 Division map: the owning player's name is blurry while it is their move
Closed
#25 Watching bots: "waiting on" names the viewing player during other seats' turns
Closed
#23 A scheduled train sits in the Salvage Yard under a synthetic id, and the Yard is swept back into the draw deck
Closed
#21 Could not drop second tank car at refinery.
Closed
#22 Train location in region on cards appears to be wrong for westbound trains.
Closed
#19 Red Flag Implementation Thought
Closed
#5 Yard Office not implemented
Closed
#13 Updated Rules for Extra Trains (those that have to run full boxcars)
Closed
#11 End of Game Allow Extended Play
Closed
#16 When game ends bring up summary screen with details.
Closed
#14 Update card counts in the deck.
Closed
#15 Track placements must connect.
Closed
#17 Reversing to pick up multiple cars, cars were added to the train in the wrong sequence.
Closed
#18 Multiplayer - Division Map - track design should not be horseshoe / square, but a single row (w/no running track)
Closed
#3 Trains crossing mainline cards are not taking correct amount of time
Closed
#2 Unload then load passengers didn't work
Closed
#8 X22 PeeDee couldn't pick up a caboose - because it was loaded?
Closed
#9 Updated Train Card Rule - TimeTable trains can be discarded
Closed
#10 Add Bolder Notification that the day has ended
Closed
#7 Requested change to train cards.
Closed
#4 Confirm Extra Trains start properly
Closed
#6 Train cards (including extras) are DND - do not discard
33 Issues created by 1 user
Opened
#1 Kick: New Special Card w/Rules
Opened
#2 Unload then load passengers didn't work
Opened
#3 Trains crossing mainline cards are not taking correct amount of time
Opened
#4 Confirm Extra Trains start properly
Opened
#5 Yard Office not implemented
Opened
#6 Train cards (including extras) are DND - do not discard
Opened
#7 Requested change to train cards.
Opened
#8 X22 PeeDee couldn't pick up a caboose - because it was loaded?
Opened
#9 Updated Train Card Rule - TimeTable trains can be discarded
Opened
#10 Add Bolder Notification that the day has ended
Opened
#11 End of Game Allow Extended Play
Opened
#12 Add Inspection Cards
Opened
#13 Updated Rules for Extra Trains (those that have to run full boxcars)
Opened
#14 Update card counts in the deck.
Opened
#15 Track placements must connect.
Opened
#16 When game ends bring up summary screen with details.
Opened
#17 Reversing to pick up multiple cars, cars were added to the train in the wrong sequence.
Opened
#18 Multiplayer - Division Map - track design should not be horseshoe / square, but a single row (w/no running track)
Opened
#19 Red Flag Implementation Thought
Opened
#20 Add a public common-board display and publish it to Jitsi
Opened
#21 Could not drop second tank car at refinery.
Opened
#22 Train location in region on cards appears to be wrong for westbound trains.
Opened
#23 A scheduled train sits in the Salvage Yard under a synthetic id, and the Yard is swept back into the draw deck
Opened
#24 Division map: the owning player's name is blurry while it is their move
Opened
#25 Watching bots: "waiting on" names the viewing player during other seats' turns
Opened
#26 Superintendent asked to rule on X15 against X18, which was behind it; X18 then destroyed, X15 unharmed
Opened
#27 History: a Realignment does not say which card it converted
Opened
#28 Division map: flash a Mainline card when Realignment changes it
Opened
#29 History runs ahead of the board while bot turns replay
Opened
#30 History: a move made as Superintendent should say so
Opened
#31 History: lines read "Player Jesse player 0 finished Local Operations"
Opened
#32 Manage Game: offer the save as a file download, not only as copyable text
Opened
#33 A player who loses their browser storage is locked out of their seat, with no way back